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More UWP prep
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@@ -634,7 +634,11 @@ void NativeInitGraphics(GraphicsContext *graphicsContext) {
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#ifdef _WIN32
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winAudioBackend = CreateAudioBackend((AudioBackendType)g_Config.iAudioBackend);
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#if PPSSPP_PLATFORM(UWP)
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// TODO UWP
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#else
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winAudioBackend->Init(MainWindow::GetHWND(), &Win32Mix, 44100);
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#endif
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#endif
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g_gameInfoCache = new GameInfoCache();
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