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Faster turbo mode for android. Causes flashing in unbuffered but that's a minor issue.
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@@ -569,7 +569,6 @@ void FileListAdapter::drawItem(int item, int x, int y, int w, int h, bool select
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ui_draw2d.DrawImage2GridH(selected ? I_BUTTON_SELECTED: I_BUTTON, x, y, x + w);
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ui_draw2d.DrawTextShadow(UBUNTU24, (*items_)[item].name.c_str(), x + UI_SPACE + iconSpace, y + 25, 0xFFFFFFFF, ALIGN_LEFT | ALIGN_VCENTER);
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#if 1
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// This might create a texture so we must flush first.
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UIFlush();
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GameInfo *ginfo = 0;
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@@ -592,10 +591,6 @@ void FileListAdapter::drawItem(int item, int x, int y, int w, int h, bool select
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if (icon != -1)
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ui_draw2d.DrawImage(icon, x + UI_SPACE, y + 25, 1.0f, 0xFFFFFFFF, ALIGN_VCENTER | ALIGN_LEFT);
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}
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#else
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if (icon != -1)
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ui_draw2d.DrawImage(icon, x + UI_SPACE, y + 25, 1.0f, 0xFFFFFFFF, ALIGN_VCENTER | ALIGN_LEFT);
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#endif
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}
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FileSelectScreen::FileSelectScreen(const FileSelectScreenOptions &options) : options_(options) {
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