diff --git a/UI/GameSettingsScreen.cpp b/UI/GameSettingsScreen.cpp index b8aa467d82..2a202b0914 100644 --- a/UI/GameSettingsScreen.cpp +++ b/UI/GameSettingsScreen.cpp @@ -160,7 +160,7 @@ void GameSettingsScreen::CreateViews() { renderingBackendChoice->HideChoice(1); // D3D9 renderingBackendChoice->HideChoice(2); // D3D11 #else - renderingBackendChoice->HideChoice(2); // D3D11 + // renderingBackendChoice->HideChoice(2); // D3D11 #endif #if !defined(_WIN32) // TODO: Add dynamic runtime check for Vulkan support on Android