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Change FPS limit to "alternate speed", expressed in a percentage.
Fix it so it works correctly for 30fps games. Some menu tweaks.
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@@ -212,7 +212,7 @@ void EmuScreen::onVKeyDown(int virtualKeyCode) {
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case VIRTKEY_SPEED_TOGGLE:
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if (PSP_CoreParameter().fpsLimit == 0) {
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PSP_CoreParameter().fpsLimit = 1;
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osm.Show(s->T("fixed", "Speed: fixed"), 1.0);
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osm.Show(s->T("fixed", "Speed: alternate"), 1.0);
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}
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else if (PSP_CoreParameter().fpsLimit == 1) {
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PSP_CoreParameter().fpsLimit = 0;
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