From c629299c08d03a5033153c9f0a5cde109ffb5844 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Henrik=20Rydg=C3=A5rd?= Date: Sat, 2 Mar 2019 20:27:03 +0100 Subject: [PATCH 1/2] Update README.md for 1.8.0. Thanks unknown for collecting, I've resorted it a bit. --- README.md | 29 +++++++++++++++++++++++++++++ 1 file changed, 29 insertions(+) diff --git a/README.md b/README.md index 1f7df22625..af4bef3711 100644 --- a/README.md +++ b/README.md @@ -23,6 +23,35 @@ For build instructions and other development tutorials, see [the wiki](https://g For game compatibility, see [community compatibility feedback](https://report.ppsspp.org/games). +What's new in 1.8.0 +------------------- +* Avoid crash when starting PPSSPP due to bad AMD Vulkan drivers (#11802) +* PowerVR Vulkan display corruption fixed (#11744, #11747) +* Naruto Shippuden 3 hang fixed (#11780) +* Fixes to various lighting bugs (#11567, #11574, #11577) +* Significant performance improvement in Earth Defense Force 2 (#11172) +* Fix "real clock sync" setting (helps with latency for music games - #11813) +* More speed in FF4 effects and other generated curves (#11425) +* Support for resizing Vulkan on Linux (#11451) +* Improved support for GLES on Linux/IoT (#11507, #11537, #11541, #11632, #11746, #11806, #11845) +* Percentage based frameskipping (#11523) +* DXT accuracy improved, fixing thick white line in Gran Turismo sky (#11530) +* Fix Motorstorm freeze on non-Windows (#11618) +* Faster block transfer in some games like Digimon Adventures (#11531, #11553, #11776) +* Blending optimizations and improvements (#11543, #11620) +* Improve D3D11 rendering issues (#11584) +* Change default graphics backend to D3D11 or OpenGL (#11621, #11658) +* Remove some outdated settings (#11665, #11666, #11667) +* Fix remote disc streaming with ipv6 (#11689, #11700) +* Vulkan: Workarounds for some driver bugs for 5xx series Qualcomm GPUs (#11691, #11694) +* Fix some Qt port issues with recent performance improvements (#11720, #11807, #11808) +* UWP Xbox One: fix X/Back button confusion (#11740) +* Fix Formula 1 2006 timing issue (#11767) +* Fixes and workarounds for some vertex range culling bugs that broke a few games (#11785, #11859), and disable it on older GPUs (#11712, #11773, #11787) +* Android: Allow putting PSP storage on custom paths like SD cards (#11812) +* Corrected vocp instruction, fixing models in Artdink games (#11822, #11835) +* Bundle SDL in binary for macOS builds (#11831) +* Prevent keeping games open on Windows (#11842) What's new in 1.7.3/1.7.4/1.7.5 ------------------- From 29b26ce91872a36a084d057acbf0ad63ea6a4a8d Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Henrik=20Rydg=C3=A5rd?= Date: Wed, 13 Mar 2019 16:49:29 +0100 Subject: [PATCH 2/2] Add last minute fix mention --- README.md | 1 + 1 file changed, 1 insertion(+) diff --git a/README.md b/README.md index af4bef3711..024ecdcaa4 100644 --- a/README.md +++ b/README.md @@ -29,6 +29,7 @@ What's new in 1.8.0 * PowerVR Vulkan display corruption fixed (#11744, #11747) * Naruto Shippuden 3 hang fixed (#11780) * Fixes to various lighting bugs (#11567, #11574, #11577) +* Fix control issue in Sonic Rivals and Rock Band (#11878, #11798, #11879) * Significant performance improvement in Earth Defense Force 2 (#11172) * Fix "real clock sync" setting (helps with latency for music games - #11813) * More speed in FF4 effects and other generated curves (#11425)