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More work on savedata UI.
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@@ -118,6 +118,9 @@ std::vector<std::string> GameInfo::GetSaveDataDirectories() {
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}
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u64 GameInfo::GetSaveDataSizeInBytes() {
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if (fileType == FILETYPE_PSP_SAVEDATA_DIRECTORY || fileType == FILETYPE_PPSSPP_SAVESTATE) {
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return 0;
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}
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std::vector<std::string> saveDataDir = GetSaveDataDirectories();
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u64 totalSize = 0;
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