LOCAL_PATH := $(call my-dir)

# BEGIN Native Audio Separate Library - copy paste this section to your Android.mk

include $(CLEAR_VARS)

LOCAL_MODULE := native_audio
LOCAL_CFLAGS := -O2 -fsigned-char -ffast-math -Wall -Wno-multichar -Wno-psabi -std=gnu++0x
NATIVE := ../../native
LOCAL_SRC_FILES := \
		$(NATIVE)/android/native-audio-so.cpp
LOCAL_LDLIBS := -lOpenSLES -llog
		
include $(BUILD_SHARED_LIBRARY)

# END Native Audio Separate Library - copy paste this section to your Android.mk

include $(CLEAR_VARS)

#TARGET_PLATFORM := android-8

LOCAL_MODULE := ppsspp_jni

NATIVE := ../../native
SRC := ../..

LOCAL_CFLAGS := -DUSE_PROFILER -DARM -DGL_GLEXT_PROTOTYPES -DUSING_GLES2 -O2 -fsigned-char -Wall -Wno-multichar -Wno-psabi -Wno-unused-variable -fno-strict-aliasing -ffast-math
LOCAL_CPPFLAGS := -std=gnu++0x 
LOCAL_C_INCLUDES := \
  $(LOCAL_PATH)/../../Common \
  $(LOCAL_PATH)/../.. \
  $(LOCAL_PATH)/$(NATIVE)/base \
  $(LOCAL_PATH)/$(NATIVE)/ext/libzip \
  $(LOCAL_PATH)/$(NATIVE) \
  $(LOCAL_PATH) \

LOCAL_STATIC_LIBRARIES := native libzip
LOCAL_LDLIBS := -lz -lGLESv2 -ldl -llog


#  $(SRC)/Core/EmuThread.cpp \

LOCAL_SRC_FILES := \
  NativeApp.cpp \
  EmuScreen.cpp \
  MenuScreens.cpp \
  UIShader.cpp \
  GamepadEmu.cpp \
  ui_atlas.cpp \
  $(SRC)/native/android/app-android.cpp \
  $(SRC)/ext/libkirk/AES.c \
  $(SRC)/ext/libkirk/SHA1.c \
  $(SRC)/ext/libkirk/bn.c \
  $(SRC)/ext/libkirk/ec.c \
  $(SRC)/ext/libkirk/kirk_engine.c \
  $(SRC)/Common/ArmABI.cpp \
  $(SRC)/Common/ArmEmitter.cpp \
  $(SRC)/Common/LogManager.cpp \
  $(SRC)/Common/MemArena.cpp \
  $(SRC)/Common/MemoryUtil.cpp \
  $(SRC)/Common/MsgHandler.cpp \
  $(SRC)/Common/IniFile.cpp \
  $(SRC)/Common/FileUtil.cpp \
  $(SRC)/Common/StringUtil.cpp \
  $(SRC)/Common/Thread.cpp \
  $(SRC)/Common/Timer.cpp \
  $(SRC)/Common/ThunkARM.cpp \
  $(SRC)/Common/Misc.cpp \
  $(SRC)/GPU/Math3D.cpp \
  $(SRC)/GPU/GPUState.cpp \
  $(SRC)/GPU/GLES/Framebuffer.cpp \
  $(SRC)/GPU/GLES/DisplayListInterpreter.cpp \
  $(SRC)/GPU/GLES/TextureCache.cpp \
  $(SRC)/GPU/GLES/TransformPipeline.cpp \
  $(SRC)/GPU/GLES/StateMapping.cpp \
  $(SRC)/GPU/GLES/VertexDecoder.cpp \
  $(SRC)/GPU/GLES/ShaderManager.cpp \
  $(SRC)/GPU/GLES/VertexShaderGenerator.cpp \
  $(SRC)/GPU/GLES/FragmentShaderGenerator.cpp \
  $(SRC)/GPU/Null/NullGpu.cpp \
  $(SRC)/Core/ELF/ElfReader.cpp \
  $(SRC)/Core/ELF/PrxDecrypter.cpp \
  $(SRC)/Core/ELF/ParamSFO.cpp \
  $(SRC)/Core/HW/MemoryStick.cpp \
  $(SRC)/Core/Core.cpp \
  $(SRC)/Core/Config.cpp \
  $(SRC)/Core/CoreTiming.cpp \
  $(SRC)/Core/CPU.cpp \
  $(SRC)/Core/Host.cpp \
  $(SRC)/Core/Loaders.cpp \
  $(SRC)/Core/PSPLoaders.cpp \
  $(SRC)/Core/MemMap.cpp \
  $(SRC)/Core/MemMapFunctions.cpp \
  $(SRC)/Core/System.cpp \
  $(SRC)/Core/PSPMixer.cpp \
  $(SRC)/Core/Debugger/Breakpoints.cpp \
  $(SRC)/Core/Debugger/SymbolMap.cpp \
  $(SRC)/Core/HLE/HLETables.cpp \
  $(SRC)/Core/HLE/HLE.cpp \
  $(SRC)/Core/HLE/sceAtrac.cpp \
  $(SRC)/Core/HLE/__sceAudio.cpp \
  $(SRC)/Core/HLE/sceAudio.cpp \
  $(SRC)/Core/HLE/sceCtrl.cpp \
  $(SRC)/Core/HLE/sceDisplay.cpp \
  $(SRC)/Core/HLE/sceDmac.cpp \
  $(SRC)/Core/HLE/sceGe.cpp \
  $(SRC)/Core/HLE/sceFont.cpp \
  $(SRC)/Core/HLE/sceHprm.cpp \
  $(SRC)/Core/HLE/sceHttp.cpp \
  $(SRC)/Core/HLE/sceImpose.cpp \
  $(SRC)/Core/HLE/sceIo.cpp \
  $(SRC)/Core/HLE/sceKernel.cpp \
  $(SRC)/Core/HLE/sceKernelAlarm.cpp \
  $(SRC)/Core/HLE/sceKernelEventFlag.cpp \
  $(SRC)/Core/HLE/sceKernelInterrupt.cpp \
  $(SRC)/Core/HLE/sceKernelMemory.cpp \
  $(SRC)/Core/HLE/sceKernelModule.cpp \
  $(SRC)/Core/HLE/sceKernelMutex.cpp \
  $(SRC)/Core/HLE/sceKernelMbx.cpp \
  $(SRC)/Core/HLE/sceKernelMsgPipe.cpp \
  $(SRC)/Core/HLE/sceKernelSemaphore.cpp \
  $(SRC)/Core/HLE/sceKernelThread.cpp \
  $(SRC)/Core/HLE/sceKernelTime.cpp \
  $(SRC)/Core/HLE/sceKernelVTimer.cpp \
  $(SRC)/Core/HLE/sceMpeg.cpp \
  $(SRC)/Core/HLE/sceNet.cpp \
  $(SRC)/Core/HLE/scePower.cpp \
  $(SRC)/Core/HLE/sceRtc.cpp \
  $(SRC)/Core/HLE/scePsmf.cpp \
  $(SRC)/Core/HLE/sceSas.cpp \
  $(SRC)/Core/HLE/sceUmd.cpp \
  $(SRC)/Core/HLE/sceUtility.cpp \
  $(SRC)/Core/FileSystems/BlockDevices.cpp \
  $(SRC)/Core/FileSystems/ISOFileSystem.cpp \
  $(SRC)/Core/FileSystems/MetaFileSystem.cpp \
  $(SRC)/Core/FileSystems/DirectoryFileSystem.cpp \
  $(SRC)/Core/MIPS/MIPS.cpp.arm \
  $(SRC)/Core/MIPS/MIPSAnalyst.cpp \
  $(SRC)/Core/MIPS/MIPSDis.cpp \
  $(SRC)/Core/MIPS/MIPSDisVFPU.cpp \
  $(SRC)/Core/MIPS/MIPSInt.cpp.arm \
  $(SRC)/Core/MIPS/MIPSIntVFPU.cpp.arm \
  $(SRC)/Core/MIPS/MIPSTables.cpp.arm \
  $(SRC)/Core/MIPS/MIPSVFPUUtils.cpp \
  $(SRC)/Core/MIPS/MIPSCodeUtils.cpp \
  $(SRC)/Core/MIPS/MIPSDebugInterface.cpp \
  $(SRC)/Core/MIPS/JitCommon/JitCommon.cpp \
  $(SRC)/Core/MIPS/ARM/JitCache.cpp \
  $(SRC)/Core/MIPS/ARM/CompALU.cpp \
  $(SRC)/Core/MIPS/ARM/CompBranch.cpp \
  $(SRC)/Core/MIPS/ARM/CompFPU.cpp \
  $(SRC)/Core/MIPS/ARM/Asm.cpp \
  $(SRC)/Core/MIPS/ARM/Jit.cpp \
  $(SRC)/Core/MIPS/ARM/CompLoadStore.cpp \
  $(SRC)/Core/MIPS/ARM/RegCache.cpp \
  $(SRC)/Core/Util/BlockAllocator.cpp \
  $(SRC)/Core/Util/ppge_atlas.cpp \
  $(SRC)/Core/Util/PPGeDraw.cpp


include $(BUILD_SHARED_LIBRARY)

$(call import-module,libzip)
$(call import-module,native)
