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preserve-emulation
/
pcsx2
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https://github.com/PCSX2/pcsx2.git
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2026-11-15 10:40:39 +01:00
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v2.3.367
pcsx2
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bin
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resources
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shaders
T
History
lightningterror
ae8808b86e
GS/HW: Backport some tex is fb shaders to dx and opengl.
2025-05-15 20:08:16 +02:00
..
common
GS/Shaders: Try to fix Warning X4000: FxaaPixelShader potentially uninitialized variable.
2025-04-26 21:39:53 +02:00
dx11
GS/HW: Backport some tex is fb shaders to dx and opengl.
2025-05-15 20:08:16 +02:00
opengl
GS/HW: Backport some tex is fb shaders to dx and opengl.
2025-05-15 20:08:16 +02:00
vulkan
GS: Add actual HDR and HQ textures and rename the "HDR" textures to colclip (hw) given that's actually what they are (HDR was a very loose term for it)
2025-04-18 19:11:11 +02:00