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preserve-emulation
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pcsx2
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v1.7.4079
pcsx2
/
common
/
Vulkan
T
History
Stenzek
c7352d9e10
GS: Attempt to recreate device if GPU crashes
2023-02-11 15:33:55 +00:00
..
Builders.cpp
GS/Vulkan: Use Bresenham line rasterization when supported
2023-02-09 13:42:05 +00:00
Builders.h
GS/Vulkan: Use Bresenham line rasterization when supported
2023-02-09 13:42:05 +00:00
Context.cpp
GS: Attempt to recreate device if GPU crashes
2023-02-11 15:33:55 +00:00
Context.h
GS: Attempt to recreate device if GPU crashes
2023-02-11 15:33:55 +00:00
EntryPoints.h
…
EntryPoints.inl
…
Loader.cpp
…
Loader.h
Common: Warning fixes for clang-cl
2022-12-25 09:27:44 +00:00
ShaderCache.cpp
…
ShaderCache.h
…
ShaderCompiler.cpp
…
ShaderCompiler.h
…
StreamBuffer.cpp
…
StreamBuffer.h
…
SwapChain.cpp
Vulkan: Use pool of semaphores instead of per-image
2023-01-12 11:03:21 +01:00
SwapChain.h
Vulkan: Use pool of semaphores instead of per-image
2023-01-12 11:03:21 +01:00
Texture.cpp
…
Texture.h
…
Util.cpp
…
Util.h
…
vk_mem_alloc.cpp
…