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preserve-emulation/pcsx2
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mirror of https://github.com/PCSX2/pcsx2.git synced 2026-11-14 02:00:15 +01:00
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v1.7.3660
pcsx2/.github/workflows
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lightningterror 3d551e384a workflows: Remove external shaders directory from appimage.
2022-11-29 09:46:31 +01:00
..
architecture
ci: update docs
2022-05-22 12:54:54 -04:00
scripts
workflows: Remove external shaders directory from appimage.
2022-11-29 09:46:31 +01:00
cron_update_controller_db.yml
ci: improve workflow organization
2022-05-22 12:54:54 -04:00
lint_gamedb.yml
ci: use the json schema to validate the GameDB
2022-11-15 12:15:42 +01:00
linux_build_matrix.yml
CMake: Use full LTO
2022-08-23 03:32:26 -05:00
linux_build_qt.yml
GHActions: Migrate to new variable output system
2022-10-20 09:30:00 +01:00
linux_build_wx.yml
3rdparty: Update SDL to 2.26.0
2022-11-25 23:47:32 -06:00
macos_build_matrix.yml
GHActions:macOS: Add Qt build
2022-06-04 14:50:33 +01:00
macos_build.yml
GHActions: Migrate to new variable output system
2022-10-20 09:30:00 +01:00
release_announce.yml
ci: improve workflow organization
2022-05-22 12:54:54 -04:00
release_new_tag.yml
Bump mathieudutour/github-tag-action from 6.0 to 6.1
2022-11-03 21:50:57 +00:00
release_pipeline.yml
CI: Add AppImage builder for Qt
2022-07-05 13:05:57 +01:00
triage_pr.yml
ci: improve workflow organization
2022-05-22 12:54:54 -04:00
windows_build_matrix.yml
GHActions: Add CMake Qt build
2022-10-19 15:50:43 -05:00
windows_build_qt.yml
Qt: Switch to 6.4.0 on Windows
2022-11-20 17:25:55 +00:00
windows_build_wx.yml
CI: Change Windows builders to VS2022
2022-11-20 11:35:16 +01:00
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