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mirror of https://github.com/PCSX2/pcsx2.git synced 2026-11-13 17:50:13 +01:00
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v1.7.3045
pcsx2/common/GL
T
History
Connor McLaughlin 5c88c585a0 ContextWGL: Use pbuffers when we don't have a surface
Fixes context restore error tripping when confirming shutdown while
fullscreen in Qt.
2022-06-20 15:14:15 +01:00
..
Context.cpp
Everything: Remove a **lot** of wx, and px nonsense
2022-05-22 13:58:56 +01:00
Context.h
…
ContextAGL.h
ContextAGL main thread & wx compatibility fixes
2021-10-30 02:00:21 +01:00
ContextAGL.mm
ContextAGL main thread & wx compatibility fixes
2021-10-30 02:00:21 +01:00
ContextEGL.cpp
Everything: Remove a **lot** of wx, and px nonsense
2022-05-22 13:58:56 +01:00
ContextEGL.h
…
ContextEGLWayland.cpp
GL/Context: Load wayland-egl dynamically
2022-05-06 01:00:24 +01:00
ContextEGLWayland.h
GL/Context: Load wayland-egl dynamically
2022-05-06 01:00:24 +01:00
ContextEGLX11.cpp
…
ContextEGLX11.h
…
ContextWGL.cpp
ContextWGL: Use pbuffers when we don't have a surface
2022-06-20 15:14:15 +01:00
ContextWGL.h
ContextWGL: Use pbuffers when we don't have a surface
2022-06-20 15:14:15 +01:00
Program.cpp
Common: Add GL Program wrapper class
2021-12-26 13:21:51 +00:00
Program.h
Common: Add GL Program wrapper class
2021-12-26 13:21:51 +00:00
ShaderCache.cpp
GL/ShaderCache: Time various shader compilation tasks
2021-12-26 13:21:51 +00:00
ShaderCache.h
Common: Add GL/ShaderCache
2021-12-26 13:21:51 +00:00
StreamBuffer.cpp
GL/StreamBuffer: Use partial instead of exact match for NVIDIA
2021-10-30 16:01:55 +01:00
StreamBuffer.h
…
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