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preserve-emulation/pcsx2
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mirror of https://github.com/PCSX2/pcsx2.git synced 2026-11-14 02:00:15 +01:00
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v1.7.2774
pcsx2/.github/workflows
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Tyler Wilding 068ab8ab36 ci: fix windows release asset structure
2022-05-22 15:55:06 -04:00
..
architecture
ci: update docs
2022-05-22 12:54:54 -04:00
scripts
ci: update docs
2022-05-22 12:54:54 -04:00
cron_update_controller_db.yml
ci: improve workflow organization
2022-05-22 12:54:54 -04:00
lint_gamedb.yml
ci: improve workflow organization
2022-05-22 12:54:54 -04:00
linux_build_matrix.yml
ci: make build workflows re-usable, extract common scripts
2022-05-22 12:54:54 -04:00
linux_build.yml
ci: make build workflows re-usable, extract common scripts
2022-05-22 12:54:54 -04:00
macos_build_matrix.yml
ci: make build workflows re-usable, extract common scripts
2022-05-22 12:54:54 -04:00
macos_build.yml
ci: make build workflows re-usable, extract common scripts
2022-05-22 12:54:54 -04:00
release_announce.yml
ci: improve workflow organization
2022-05-22 12:54:54 -04:00
release_new_tag.yml
ci: update docs
2022-05-22 12:54:54 -04:00
release_pipeline.yml
ci: fix windows release asset structure
2022-05-22 15:55:06 -04:00
triage_pr.yml
ci: improve workflow organization
2022-05-22 12:54:54 -04:00
windows_build_matrix.yml
ci: create simpler and more efficient release pipeline
2022-05-22 12:54:54 -04:00
windows_build_qt.yml
ci: build the right solution file for Qt builds
2022-05-22 12:54:54 -04:00
windows_build_wx.yml
ci: make build workflows re-usable, extract common scripts
2022-05-22 12:54:54 -04:00
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