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preserve-emulation
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pcsx2
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v1.7.2676
pcsx2
/
common
/
GL
T
History
Connor McLaughlin
0592abd31b
GL/ContextEGL: Fix broken surface creation
...
Regression from
#5676
.
2022-04-15 11:46:07 +01:00
..
Context.cpp
GL/Context: Drop GL string logging back to devbuilds
2022-03-08 10:39:50 +01:00
Context.h
…
ContextAGL.h
…
ContextAGL.mm
…
ContextEGL.cpp
GL/ContextEGL: Fix broken surface creation
2022-04-15 11:46:07 +01:00
ContextEGL.h
…
ContextEGLWayland.cpp
…
ContextEGLWayland.h
…
ContextEGLX11.cpp
…
ContextEGLX11.h
…
ContextWGL.cpp
…
ContextWGL.h
…
Program.cpp
Common: Add GL Program wrapper class
2021-12-26 13:21:51 +00:00
Program.h
Common: Add GL Program wrapper class
2021-12-26 13:21:51 +00:00
ShaderCache.cpp
GL/ShaderCache: Time various shader compilation tasks
2021-12-26 13:21:51 +00:00
ShaderCache.h
Common: Add GL/ShaderCache
2021-12-26 13:21:51 +00:00
StreamBuffer.cpp
GL/StreamBuffer: Use partial instead of exact match for NVIDIA
2021-10-30 16:01:55 +01:00
StreamBuffer.h
…