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preserve-emulation/pcsx2
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mirror of https://github.com/PCSX2/pcsx2.git synced 2026-11-14 10:10:12 +01:00
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v1.7.2371
pcsx2/bin
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lightningterror 06766ddb98 GS-hw: Don't wrap on 16bit destination format for blend mix.
Helps Dog's Life blending, we shouldn't wrap as we do more blend math afterward which will be wrong if we wrapped before.
2022-02-18 19:00:54 +01:00
..
docs
Docs : add 'VUOverflowHack' to GameIndex documentation and corrections
2021-09-29 17:41:08 +01:00
resources
GS-hw: Don't wrap on 16bit destination format for blend mix.
2022-02-18 19:00:54 +01:00
shaders
GS/OpenGL: Get rid of interface blocks for convert shaders
2021-12-26 13:21:51 +00:00
PCSX2_keys.ini.default
GlobalCommands: Remove FreezeGS
2021-12-12 03:27:43 +00:00
portable.ini
Langs: Change the Arabic name properly, update relevant files (thanks for the heads up Gregory :) )
2014-02-07 20:34:36 +00:00
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