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preserve-emulation/pcsx2
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mirror of https://github.com/PCSX2/pcsx2.git synced 2026-11-15 18:50:32 +01:00
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v1.7.2365
pcsx2/bin
T
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Connor McLaughlin dfe4bc199f GS/HW: Use integers for depth conversion shaders
Fixes z-fighting in reflections in DBZ BT3, maybe others?
2022-02-15 10:41:37 +01:00
..
docs
Docs : add 'VUOverflowHack' to GameIndex documentation and corrections
2021-09-29 17:41:08 +01:00
resources
GS/HW: Use integers for depth conversion shaders
2022-02-15 10:41:37 +01:00
shaders
GS/OpenGL: Get rid of interface blocks for convert shaders
2021-12-26 13:21:51 +00:00
PCSX2_keys.ini.default
GlobalCommands: Remove FreezeGS
2021-12-12 03:27:43 +00:00
portable.ini
Langs: Change the Arabic name properly, update relevant files (thanks for the heads up Gregory :) )
2014-02-07 20:34:36 +00:00
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