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preserve-emulation/pcsx2
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mirror of https://github.com/PCSX2/pcsx2.git synced 2026-11-13 17:50:13 +01:00
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v1.5.0-dev
pcsx2/common/include
T
History
Gregory Hainaut fb1a19f157 x86emitter: clean unused legacy type
Note: no need to check -1 on register allocation failure (a exception will be fired)
2015-12-02 19:09:43 +01:00
..
api
…
Utilities
utilities:windows: Use standard memset for memset_8
2015-11-29 11:46:59 +00:00
wx
…
x86emitter
x86emitter: clean unused legacy type
2015-12-02 19:09:43 +01:00
afxresmw.h
Fix for the v110_xp toolset in vs2012. Removed winuser.h from afxresmw.h, nothing seems to be using it, but it breaks something in string.h. I did not change the projects to use v110_xp by default, to get an xp compatible binary, you have to call it from command line like this: msbuild pcsx2_suite_2012.sln /t:Build "/p:Configuration=Release AVX2" /p:PlatformToolset=v110_xp /m. Change Configuration=... as needed.
2013-07-02 16:01:06 +00:00
intrin_x86.h
x86emitter: Fix Windows AVX2 detection
2015-11-29 10:57:51 +00:00
Pcsx2Api.h
…
Pcsx2Defs.h
x86emitter: Fix Windows AVX2 detection
2015-11-29 10:57:51 +00:00
Pcsx2Types.h
Fix compilation errors of the old plugins.
2015-08-18 00:45:03 -04:00
PluginCallbacks.h
FolderMemoryCard: Only load data relevant to game. Please read commit description!
2015-07-12 14:37:51 +02:00
PS2Edefs.h
plugin API: use const char* insead of char*
2015-11-12 12:11:42 +01:00
PS2Eext.h
common:windows: Add unicode compatible functions
2015-11-25 20:03:44 +00:00
PS2Etypes.h
…
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