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preserve-emulation/pcsx2
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mirror of https://github.com/PCSX2/pcsx2.git synced 2026-09-26 06:25:47 +02:00
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fa096cfce06be3342fd99f133faacdf41ec2ec76
pcsx2/plugins/GSdx/res
T
History
KrossX 4db6b287cd GSdx-d3d11: Make TFX shader more similar to OGL's.
Denormalize FOG and COLOR to match as well.
2019-09-15 19:02:36 +02:00
..
glsl
gsdx ogl: re-normalize coordinate when TEX0 is invalid
2019-02-20 13:49:57 +01:00
convert.fx
convert.fx: Update main4 shader to better support hdr colclip.
2019-01-12 09:53:51 +01:00
fxaa.fx
fxaa.fx: Purge d3d9 shader code.
2019-02-19 15:36:15 +01:00
gsdx-res.xml
gsdx ogl: use load resource to load shader
2017-04-12 18:09:06 +02:00
interlace.fx
GSdx: Purge Direct3D9 Render entirely. (#2762)
2018-12-20 00:54:51 +01:00
logo11.bmp
GSDX: Improvements to the GSDX dialog (#1284)
2016-05-01 17:33:53 +01:00
logo-null.bmp
GSDX: Improvements to the GSDX dialog (#1284)
2016-05-01 17:33:53 +01:00
logo-ogl.bmp
GSDX: Improvements to the GSDX dialog (#1284)
2016-05-01 17:33:53 +01:00
merge.fx
GSdx: Purge Direct3D9 Render entirely. (#2762)
2018-12-20 00:54:51 +01:00
shadeboost.fx
GSdx: Purge Direct3D9 Render entirely. (#2762)
2018-12-20 00:54:51 +01:00
tfx.cl
GSdx: Enable OpenCL on Linux (#3099)
2019-09-11 17:59:33 -07:00
tfx.fx
GSdx-d3d11: Make TFX shader more similar to OGL's.
2019-09-15 19:02:36 +02:00
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