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preserve-emulation/pcsx2
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mirror of https://github.com/PCSX2/pcsx2.git synced 2026-09-26 06:25:47 +02:00
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f5b92ecdee4e88bf3a3eb7d428f7e36e2ec5484b
pcsx2/plugins/GSdx/res
T
History
lightningterror c50c6034c0 gsdx-hw: Remove opencl code and files from gsdx.
2020-09-18 19:14:32 +02:00
..
fonts-roboto
GSdx: Add Default OSD Font Resource (#3605)
2020-09-01 11:50:09 -04:00
glsl
GSdx-hw: Fix OGL line scaling
2020-08-02 14:07:31 +02:00
convert.fx
convert.fx: Update main4 shader to better support hdr colclip.
2019-01-12 09:53:51 +01:00
fxaa.fx
fxaa.fx: Purge d3d9 shader code.
2019-02-19 15:36:15 +01:00
gsdx-res.xml
gsdx-hw: Remove opencl code and files from gsdx.
2020-09-18 19:14:32 +02:00
interlace.fx
GSdx: Purge Direct3D9 Render entirely. (#2762)
2018-12-20 00:54:51 +01:00
logo11.bmp
gsdx-gui: Update logos to match current changes.
2020-05-07 14:28:31 +02:00
logo-null.bmp
gsdx-gui: Update logos to match current changes.
2020-05-07 14:28:31 +02:00
logo-ogl.bmp
gsdx-gui: Update logos to match current changes.
2020-05-07 14:28:31 +02:00
merge.fx
GSdx: Purge Direct3D9 Render entirely. (#2762)
2018-12-20 00:54:51 +01:00
shadeboost.fx
GSdx: Purge Direct3D9 Render entirely. (#2762)
2018-12-20 00:54:51 +01:00
tfx.fx
gsdx glsl/fx: Remove unused Uber_ATST shader code.
2020-07-28 01:59:53 +02:00
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