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preserve-emulation
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pcsx2
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https://github.com/PCSX2/pcsx2.git
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2026-09-10 14:52:58 +02:00
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f240660a6e58c052d9b2cd22be4cdfb696b80e95
pcsx2
/
bin
/
resources
/
shaders
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vulkan
T
History
Connor McLaughlin
b706c25b68
GS: Change transparency shader to output full alpha
2022-12-11 03:00:49 +00:00
..
cas.glsl
formatter: apply editorconig into various files
2022-11-25 22:41:00 +00:00
convert.glsl
GS: Change transparency shader to output full alpha
2022-12-11 03:00:49 +00:00
interlace.glsl
formatter: apply editorconig into various files
2022-11-25 22:41:00 +00:00
merge.glsl
GS: Add Vulkan renderer
2022-01-08 05:19:45 +00:00
present.glsl
formatter: apply editorconig into various files
2022-11-25 22:41:00 +00:00
shadeboost.glsl
GS/Vulkan: Implement shadeboost
2022-03-28 09:24:51 +02:00
tfx.glsl
formatter: apply editorconig into various files
2022-11-25 22:41:00 +00:00