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The legacy version is the version 1.3 The new version is the version 2.0. It would be based on SDL2 only Distribution information. If you link wxWidget with SDL, you will need to be sure it is SDL2 or upgrade. You can build wxWidget with SDL2 with the following trick export SDL_CONFIG=/usr/bin/sdl2-config ./configure --with-sdl .....
199 lines
5.9 KiB
C++
199 lines
5.9 KiB
C++
/* OnePAD - author: arcum42(@gmail.com)
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* Copyright (C) 2011
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*
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* Based on ZeroPAD, author zerofrog@gmail.com
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* Copyright (C) 2006-2007
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "KeyStatus.h"
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void KeyStatus::Init()
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{
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for (int pad = 0; pad < GAMEPAD_NUMBER; pad++) {
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m_button[pad] = 0xFFFF;
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m_internal_button_kbd[pad] = 0xFFFF;
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m_internal_button_joy[pad] = 0xFFFF;
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m_state_acces[pad] = false;
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for (int index = 0; index < MAX_KEYS; index++) {
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m_button_pressure[pad][index] = 0xFF;
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m_internal_button_pressure[pad][index] = 0xFF;
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}
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m_analog[pad].lx = m_analog_released_val;
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m_analog[pad].ly = m_analog_released_val;
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m_analog[pad].rx = m_analog_released_val;
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m_analog[pad].ry = m_analog_released_val;
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m_internal_analog_kbd[pad].lx = m_analog_released_val;
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m_internal_analog_kbd[pad].ly = m_analog_released_val;
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m_internal_analog_kbd[pad].rx = m_analog_released_val;
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m_internal_analog_kbd[pad].ry = m_analog_released_val;
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m_internal_analog_joy[pad].lx = m_analog_released_val;
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m_internal_analog_joy[pad].ly = m_analog_released_val;
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m_internal_analog_joy[pad].rx = m_analog_released_val;
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m_internal_analog_joy[pad].ry = m_analog_released_val;
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}
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}
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void KeyStatus::press(u32 pad, u32 index, s32 value)
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{
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if (!IsAnalogKey(index)) {
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m_internal_button_pressure[pad][index] = value;
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if (m_state_acces[pad])
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clear_bit(m_internal_button_kbd[pad], index);
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else
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clear_bit(m_internal_button_joy[pad], index);
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} else {
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// clamp value
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if (value > MAX_ANALOG_VALUE)
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value = MAX_ANALOG_VALUE;
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else if (value < -MAX_ANALOG_VALUE)
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value = -MAX_ANALOG_VALUE;
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// Left -> -- -> Right
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// Value range : FFFF8002 -> 0 -> 7FFE
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// Force range : 80 -> 0 -> 7F
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// Normal mode : expect value 0 -> 80 -> FF
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// Reverse mode: expect value FF -> 7F -> 0
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u8 force = (value / 256);
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if (analog_is_reversed(pad, index))
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analog_set(pad, index, m_analog_released_val - force);
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else
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analog_set(pad, index, m_analog_released_val + force);
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}
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}
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void KeyStatus::release(u32 pad, u32 index)
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{
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if (!IsAnalogKey(index)) {
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if (m_state_acces[pad])
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set_bit(m_internal_button_kbd[pad], index);
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else
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set_bit(m_internal_button_joy[pad], index);
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} else {
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analog_set(pad, index, m_analog_released_val);
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}
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}
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u16 KeyStatus::get(u32 pad)
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{
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return m_button[pad];
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}
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void KeyStatus::analog_set(u32 pad, u32 index, u8 value)
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{
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PADAnalog *m_internal_analog_ref;
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if (m_state_acces[pad])
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m_internal_analog_ref = &m_internal_analog_kbd[pad];
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else
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m_internal_analog_ref = &m_internal_analog_joy[pad];
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switch (index) {
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case PAD_R_LEFT:
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case PAD_R_RIGHT:
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m_internal_analog_ref->rx = value;
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break;
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case PAD_R_DOWN:
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case PAD_R_UP:
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m_internal_analog_ref->ry = value;
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break;
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case PAD_L_LEFT:
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case PAD_L_RIGHT:
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m_internal_analog_ref->lx = value;
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break;
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case PAD_L_DOWN:
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case PAD_L_UP:
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m_internal_analog_ref->ly = value;
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break;
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default:
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break;
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}
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}
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bool KeyStatus::analog_is_reversed(u32 pad, u32 index)
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{
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switch (index) {
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case PAD_L_RIGHT:
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case PAD_L_LEFT:
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return (conf->pad_options[pad].reverse_lx);
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case PAD_R_LEFT:
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case PAD_R_RIGHT:
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return (conf->pad_options[pad].reverse_rx);
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case PAD_L_UP:
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case PAD_L_DOWN:
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return (conf->pad_options[pad].reverse_ly);
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case PAD_R_DOWN:
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case PAD_R_UP:
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return (conf->pad_options[pad].reverse_ry);
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default:
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return false;
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}
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}
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u8 KeyStatus::get(u32 pad, u32 index)
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{
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switch (index) {
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case PAD_R_LEFT:
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case PAD_R_RIGHT:
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return m_analog[pad].rx;
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case PAD_R_DOWN:
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case PAD_R_UP:
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return m_analog[pad].ry;
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case PAD_L_LEFT:
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case PAD_L_RIGHT:
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return m_analog[pad].lx;
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case PAD_L_DOWN:
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case PAD_L_UP:
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return m_analog[pad].ly;
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default:
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return m_button_pressure[pad][index];
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}
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}
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u8 KeyStatus::analog_merge(u8 kbd, u8 joy)
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{
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if (kbd != m_analog_released_val)
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return kbd;
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else
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return joy;
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}
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void KeyStatus::commit_status(u32 pad)
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{
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m_button[pad] = m_internal_button_kbd[pad] & m_internal_button_joy[pad];
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for (int index = 0; index < MAX_KEYS; index++)
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m_button_pressure[pad][index] = m_internal_button_pressure[pad][index];
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m_analog[pad].lx = analog_merge(m_internal_analog_kbd[pad].lx, m_internal_analog_joy[pad].lx);
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m_analog[pad].ly = analog_merge(m_internal_analog_kbd[pad].ly, m_internal_analog_joy[pad].ly);
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m_analog[pad].rx = analog_merge(m_internal_analog_kbd[pad].rx, m_internal_analog_joy[pad].rx);
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m_analog[pad].ry = analog_merge(m_internal_analog_kbd[pad].ry, m_internal_analog_joy[pad].ry);
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}
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