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preserve-emulation/pcsx2
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mirror of https://github.com/PCSX2/pcsx2.git synced 2026-11-05 05:44:55 +01:00
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ee467127ebb834568800f9a075d2e4ff760ce1df
pcsx2/pcsx2hostfs/include
T
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gigaherz 82739f9b60 Commit for backup/history purposes. Tried to make "Run ELF file" load the elf through pcsx2hostfs_ldr.elf so that elfs would have host: readily available, but it does not appear to work.
The code is disabled by default.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2595 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-02-15 17:18:13 +00:00
..
byteorder.h
I implemented somethign I called pcsx2hostfs. It's a IOP driver which uses a virtual device implemented into pcsx2's emulation of the iop memory map, and not existing in the real ps2, which could be used to allow "host:" access from ps2 applications. THe pcsx2-side implementation currently is only hackedup to allow reading a hardcoded path, and it would probably not work with normal homebrew yet.
2010-01-20 18:49:41 +00:00
hostlink.h
Commit for backup/history purposes. Tried to make "Run ELF file" load the elf through pcsx2hostfs_ldr.elf so that elfs would have host: readily available, but it does not appear to work.
2010-02-15 17:18:13 +00:00
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