Files
pcsx2/plugins/GSdx/GSUtil.cpp
T
sudonim1@gmail.com 469beeac14 GSDX: Adapter selection in the configuration dialog. Effective on D3D10/11 and probably on D3D9. D3D9 will not enumerate adapters with no connected outputs and I haven't actually tried connecting my integrated GPU to a display, but D3D11 doesn't care.
Probably only of interest to testers (and me).  Absolutely do NOT select the reference device even out of extreme morbid curiosity.  It's not even very good at being a reference despite being slower than you can probably believe.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5358 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-08-06 05:26:44 +00:00

312 lines
8.4 KiB
C++

/*
* Copyright (C) 2007-2009 Gabest
* http://www.gabest.org
*
* This Program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This Program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with GNU Make; see the file COPYING. If not, write to
* the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
* http://www.gnu.org/copyleft/gpl.html
*
*/
#include "stdafx.h"
#include "GS.h"
#include "GSUtil.h"
#include "xbyak/xbyak_util.h"
#ifdef _WINDOWS
#include "svnrev.h"
#else
#define SVN_REV 0
#define SVN_MODS 0
#endif
const char* GSUtil::GetLibName()
{
// TODO: critsec
static string str;
if(str.empty())
{
str = "GSdx";
#ifdef _WINDOWS
str += format(" %d", SVN_REV);
if(SVN_MODS) str += "m";
#endif
#if _M_AMD64
str += " 64-bit";
#endif
list<string> sl;
// TODO: linux (gcc)
#ifdef __INTEL_COMPILER
sl.push_back(format("Intel C++ %d.%02d", __INTEL_COMPILER / 100, __INTEL_COMPILER % 100));
#elif _MSC_VER
sl.push_back(format("MSVC %d.%02d", _MSC_VER / 100, _MSC_VER % 100));
#elif __GNUC__
sl.push_back(format("GCC %d.%d.%d", __GNUC__, __GNUC_MINOR__, __GNUC_PATCHLEVEL__));
#endif
#if _M_SSE >= 0x500
sl.push_back("AVX");
#elif _M_SSE >= 0x402
sl.push_back("SSE42");
#elif _M_SSE >= 0x401
sl.push_back("SSE41");
#elif _M_SSE >= 0x301
sl.push_back("SSSE3");
#elif _M_SSE >= 0x200
sl.push_back("SSE2");
#elif _M_SSE >= 0x100
sl.push_back("SSE");
#endif
for(list<string>::iterator i = sl.begin(); i != sl.end(); )
{
if(i == sl.begin()) str += " (";
str += *i;
str += ++i != sl.end() ? ", " : ")";
}
}
return str.c_str();
}
static class GSUtilMaps
{
public:
uint8 PrimClassField[8];
uint8 VertexCountField[8];
uint32 CompatibleBitsField[64][2];
uint32 SharedBitsField[64][2];
GSUtilMaps()
{
PrimClassField[GS_POINTLIST] = GS_POINT_CLASS;
PrimClassField[GS_LINELIST] = GS_LINE_CLASS;
PrimClassField[GS_LINESTRIP] = GS_LINE_CLASS;
PrimClassField[GS_TRIANGLELIST] = GS_TRIANGLE_CLASS;
PrimClassField[GS_TRIANGLESTRIP] = GS_TRIANGLE_CLASS;
PrimClassField[GS_TRIANGLEFAN] = GS_TRIANGLE_CLASS;
PrimClassField[GS_SPRITE] = GS_SPRITE_CLASS;
PrimClassField[GS_INVALID] = GS_INVALID_CLASS;
VertexCountField[GS_POINTLIST] = 1;
VertexCountField[GS_LINELIST] = 2;
VertexCountField[GS_LINESTRIP] = 2;
VertexCountField[GS_TRIANGLELIST] = 3;
VertexCountField[GS_TRIANGLESTRIP] = 3;
VertexCountField[GS_TRIANGLEFAN] = 3;
VertexCountField[GS_SPRITE] = 2;
VertexCountField[GS_INVALID] = 1;
memset(CompatibleBitsField, 0, sizeof(CompatibleBitsField));
for(int i = 0; i < 64; i++)
{
CompatibleBitsField[i][i >> 5] |= 1 << (i & 0x1f);
}
CompatibleBitsField[PSM_PSMCT32][PSM_PSMCT24 >> 5] |= 1 << (PSM_PSMCT24 & 0x1f);
CompatibleBitsField[PSM_PSMCT24][PSM_PSMCT32 >> 5] |= 1 << (PSM_PSMCT32 & 0x1f);
CompatibleBitsField[PSM_PSMCT16][PSM_PSMCT16S >> 5] |= 1 << (PSM_PSMCT16S & 0x1f);
CompatibleBitsField[PSM_PSMCT16S][PSM_PSMCT16 >> 5] |= 1 << (PSM_PSMCT16 & 0x1f);
CompatibleBitsField[PSM_PSMZ32][PSM_PSMZ24 >> 5] |= 1 << (PSM_PSMZ24 & 0x1f);
CompatibleBitsField[PSM_PSMZ24][PSM_PSMZ32 >> 5] |= 1 << (PSM_PSMZ32 & 0x1f);
CompatibleBitsField[PSM_PSMZ16][PSM_PSMZ16S >> 5] |= 1 << (PSM_PSMZ16S & 0x1f);
CompatibleBitsField[PSM_PSMZ16S][PSM_PSMZ16 >> 5] |= 1 << (PSM_PSMZ16 & 0x1f);
memset(SharedBitsField, 0, sizeof(SharedBitsField));
SharedBitsField[PSM_PSMCT24][PSM_PSMT8H >> 5] |= 1 << (PSM_PSMT8H & 0x1f);
SharedBitsField[PSM_PSMCT24][PSM_PSMT4HL >> 5] |= 1 << (PSM_PSMT4HL & 0x1f);
SharedBitsField[PSM_PSMCT24][PSM_PSMT4HH >> 5] |= 1 << (PSM_PSMT4HH & 0x1f);
SharedBitsField[PSM_PSMZ24][PSM_PSMT8H >> 5] |= 1 << (PSM_PSMT8H & 0x1f);
SharedBitsField[PSM_PSMZ24][PSM_PSMT4HL >> 5] |= 1 << (PSM_PSMT4HL & 0x1f);
SharedBitsField[PSM_PSMZ24][PSM_PSMT4HH >> 5] |= 1 << (PSM_PSMT4HH & 0x1f);
SharedBitsField[PSM_PSMT8H][PSM_PSMCT24 >> 5] |= 1 << (PSM_PSMCT24 & 0x1f);
SharedBitsField[PSM_PSMT8H][PSM_PSMZ24 >> 5] |= 1 << (PSM_PSMZ24 & 0x1f);
SharedBitsField[PSM_PSMT4HL][PSM_PSMCT24 >> 5] |= 1 << (PSM_PSMCT24 & 0x1f);
SharedBitsField[PSM_PSMT4HL][PSM_PSMZ24 >> 5] |= 1 << (PSM_PSMZ24 & 0x1f);
SharedBitsField[PSM_PSMT4HL][PSM_PSMT4HH >> 5] |= 1 << (PSM_PSMT4HH & 0x1f);
SharedBitsField[PSM_PSMT4HH][PSM_PSMCT24 >> 5] |= 1 << (PSM_PSMCT24 & 0x1f);
SharedBitsField[PSM_PSMT4HH][PSM_PSMZ24 >> 5] |= 1 << (PSM_PSMZ24 & 0x1f);
SharedBitsField[PSM_PSMT4HH][PSM_PSMT4HL >> 5] |= 1 << (PSM_PSMT4HL & 0x1f);
}
} s_maps;
GS_PRIM_CLASS GSUtil::GetPrimClass(uint32 prim)
{
return (GS_PRIM_CLASS)s_maps.PrimClassField[prim];
}
int GSUtil::GetVertexCount(uint32 prim)
{
return s_maps.VertexCountField[prim];
}
const uint32* GSUtil::HasSharedBitsPtr(uint32 dpsm)
{
return s_maps.SharedBitsField[dpsm];
}
bool GSUtil::HasSharedBits(uint32 spsm, const uint32* RESTRICT ptr)
{
return (ptr[spsm >> 5] & (1 << (spsm & 0x1f))) == 0;
}
bool GSUtil::HasSharedBits(uint32 spsm, uint32 dpsm)
{
return (s_maps.SharedBitsField[dpsm][spsm >> 5] & (1 << (spsm & 0x1f))) == 0;
}
bool GSUtil::HasSharedBits(uint32 sbp, uint32 spsm, uint32 dbp, uint32 dpsm)
{
return ((sbp ^ dbp) | (s_maps.SharedBitsField[dpsm][spsm >> 5] & (1 << (spsm & 0x1f)))) == 0;
}
bool GSUtil::HasCompatibleBits(uint32 spsm, uint32 dpsm)
{
return (s_maps.CompatibleBitsField[spsm][dpsm >> 5] & (1 << (dpsm & 0x1f))) != 0;
}
bool GSUtil::CheckSSE()
{
Xbyak::util::Cpu cpu;
Xbyak::util::Cpu::Type type;
#if _M_SSE >= 0x500
type = Xbyak::util::Cpu::tAVX;
#elif _M_SSE >= 0x402
type = Xbyak::util::Cpu::tSSE42;
#elif _M_SSE >= 0x401
type = Xbyak::util::Cpu::tSSE41;
#elif _M_SSE >= 0x301
type = Xbyak::util::Cpu::tSSSE3;
#elif _M_SSE >= 0x200
type = Xbyak::util::Cpu::tSSE2;
#endif
if(!cpu.has(type))
{
fprintf(stderr, "This CPU does not support SSE %d.%02d", _M_SSE >> 8, _M_SSE & 0xff);
return false;
}
return true;
}
#ifdef _WINDOWS
bool GSUtil::CheckDirectX()
{
OSVERSIONINFOEX version;
memset(&version, 0, sizeof(version));
version.dwOSVersionInfoSize = sizeof(version);
if(GetVersionEx((OSVERSIONINFO*)&version))
{
printf("Windows %d.%d.%d", version.dwMajorVersion, version.dwMinorVersion, version.dwBuildNumber);
if(version.wServicePackMajor > 0)
{
printf(" (%s %d.%d)", version.szCSDVersion, version.wServicePackMajor, version.wServicePackMinor);
}
printf("\n");
}
string d3dx9_dll = format("d3dx9_%d.dll", D3DX_SDK_VERSION);
if(HINSTANCE hDll = LoadLibrary(d3dx9_dll.c_str()))
{
FreeLibrary(hDll);
}
else
{
printf("Cannot find %s\n", d3dx9_dll.c_str());
if(MessageBox(NULL, "You need to update some directx libraries, would you like to do it now?", "GSdx", MB_YESNO) == IDYES)
{
const char* url = "http://www.microsoft.com/downloads/details.aspx?FamilyId=2DA43D38-DB71-4C1B-BC6A-9B6652CD92A3";
ShellExecute(NULL, "open", url, NULL, NULL, SW_SHOWNORMAL);
}
return false;
}
return true;
}
// ---------------------------------------------------------------------------------
// DX11 Detection (includes DXGI detection and dynamic library method bindings)
// ---------------------------------------------------------------------------------
// Code 'Borrowed' from Microsoft's DXGI sources -- Modified to suit our needs. --air
// Stripped down because of unnecessary complexity and false positives
// e.g. (d3d11_beta.dll would fail at device creation time) --pseudonym
static int s_DXGI;
static int s_D3D11;
bool GSUtil::CheckDXGI()
{
if (0 == s_DXGI)
{
HMODULE hmod = LoadLibrary("dxgi.dll");
s_DXGI = hmod ? 1 : -1;
if (hmod)
FreeLibrary(hmod);
}
return s_DXGI > 0;
}
bool GSUtil::CheckD3D11()
{
if (!CheckDXGI())
return false;
if (0 == s_D3D11)
{
HMODULE hmod = LoadLibrary("d3d11.dll");
s_D3D11 = hmod ? 1 : -1;
if (hmod)
FreeLibrary(hmod);
}
return s_D3D11 > 0;
}
D3D_FEATURE_LEVEL GSUtil::CheckDirect3D11Level(IDXGIAdapter *adapter, D3D_DRIVER_TYPE type)
{
HRESULT hr;
D3D_FEATURE_LEVEL level;
if(!CheckD3D11())
return (D3D_FEATURE_LEVEL)0;
hr = D3D11CreateDevice(adapter, type, NULL, 0, NULL, 0, D3D11_SDK_VERSION, NULL, &level, NULL);
return SUCCEEDED(hr) ? level : (D3D_FEATURE_LEVEL)0;
}
#endif