Files
pcsx2/plugins
Gregory Hainaut d51f008c72 gsdx: openglES fix
* require a 3.1 context
* unattach texture of the fbo when they're not used
(avoid to have a texture and depth_stencil with different size)

Note: except minor shader bug it works on Nvidia 340.23.01
2014-09-22 09:27:31 +02:00
..
2014-09-22 09:27:31 +02:00
2014-09-17 22:37:34 +02:00
2014-03-25 13:31:36 +01:00
2014-03-25 13:31:36 +01:00