Files
pcsx2/plugins
Gregory Hainaut ccf198a80b gsdx ogl: fix a regression on Okami
Strangely the game uses large texture to handle texture buffer.

I think it plays with WMS/WMT. I'm not sure texture shuffling is 100%
correct here. But without it, it's completely broken.
2016-09-09 21:51:23 +02:00
..
2016-09-08 21:54:50 +02:00
2016-07-23 15:58:37 +02:00
2016-09-09 21:51:23 +02:00
2016-09-08 21:54:49 +02:00
2016-09-08 21:52:49 +02:00