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preserve-emulation/pcsx2
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mirror of https://github.com/PCSX2/pcsx2.git synced 2026-09-09 22:32:57 +02:00
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bc7a930409ee8a1ce3dbd16cce63ff0617a64a8f
pcsx2/common
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gregory.hainaut c9b1e3c1aa cmake:
* new dev option CMAKE_BUILD_PO: control regeneration of po file. By default true in release build
* Add a hack for multiarch version of wxwidget 


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4951 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-10-31 10:25:24 +00:00
..
build
- fixed VS2010 project files and added configuration for AVX
2011-01-28 08:21:05 +00:00
include
More work on the compiler warnings. Removed the warning flags that are now set by default.
2011-10-30 00:32:22 +00:00
src
cmake:
2011-10-31 10:25:24 +00:00
vsprops
Whops..
2011-02-26 01:31:32 +00:00
svn_readme.txt
Restructured the build system from the ground up. 3rdparty libs have been moved back into a /3rdparty folder, and are compiled as libraries. Most relevant plugins are part of the pcsx2_suite_2008.sln. Revision tagging of filenames is still there, but is now disabled by default. Pathnames with spaces shouldn't break the buildscripts anymore. Removed tons and tons of files in an effort to simplify the repository and build system management. So if a solution file you're used to using is missing, it's missing for a good reason (means the project can be built either from the Suite solution, or by double-clicking the project file from explorer, from which MSVC creates a new solution for you).
2009-02-24 02:08:37 +00:00
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