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preserve-emulation/pcsx2
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mirror of https://github.com/PCSX2/pcsx2.git synced 2026-09-10 06:42:57 +02:00
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bc7a930409ee8a1ce3dbd16cce63ff0617a64a8f
pcsx2/bin
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gregory.hainaut 6cf12e5721 i18n: refresh sv_SE and it_IT.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4968 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-11-16 19:19:16 +00:00
..
cheats
Since we don't have a proper cheating system in pcsx2 yet, we're going back to the pnach system for game cheats.
2010-05-17 01:56:54 +00:00
docs
Fixing a few problems with the docs. /trunk commit.
2011-04-08 22:33:07 +00:00
Langs
i18n: refresh sv_SE and it_IT.
2011-11-16 19:19:16 +00:00
GameIndex.dbf
Added CRCs to the DoA2 patches because pirate game copies are often based on DoA2. If your game identifies as DoA2 and it isn't, you're going to hell.
2011-11-06 22:20:50 +00:00
launch_pcsx2_linux.sh
gsdx, sdl: cast window as expected by sdl
2011-08-20 12:17:47 +00:00
portable.ini
GSnull: Rework the logging code a bit. (The logging actually prints to the screen now, for one thing.)
2011-10-30 01:39:43 +00:00
run_spu2_replay.cmd
SPU2-X: Updated the spu2replay engine so it works again. Windows-only still, and it lacks a proper gui, but it can be used to dump the actions the game is doing and replay them later without the rest of the emulator.
2011-06-25 23:45:58 +00:00
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