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preserve-emulation/pcsx2
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mirror of https://github.com/PCSX2/pcsx2.git synced 2026-09-09 22:32:57 +02:00
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pcsx2/common
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cottonvibes 07a4eb3491 microVU/pcsx2:
- Removed flaghack1 since it didn't do much over flaghack2 (except break games :p).
Flaghack2 is now renamed to "Status Flag Hack", and so-far we haven't found a single game it breaks, so compatibility is high.


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1313 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-06-03 23:51:23 +00:00
..
include
microVU/pcsx2:
2009-06-03 23:51:23 +00:00
vsprops
Set zlib to use fast compression for savestate (big speedup for when making savestates).
2009-03-30 18:19:05 +00:00
svn_readme.txt
Restructured the build system from the ground up. 3rdparty libs have been moved back into a /3rdparty folder, and are compiled as libraries. Most relevant plugins are part of the pcsx2_suite_2008.sln. Revision tagging of filenames is still there, but is now disabled by default. Pathnames with spaces shouldn't break the buildscripts anymore. Removed tons and tons of files in an effort to simplify the repository and build system management. So if a solution file you're used to using is missing, it's missing for a good reason (means the project can be built either from the Suite solution, or by double-clicking the project file from explorer, from which MSVC creates a new solution for you).
2009-02-24 02:08:37 +00:00
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