Files
pcsx2/plugins
Gregory Hainaut b00ae974d2 gsdx ogl: fix bad interaction between accurate blending and geometry shader
Recent optimization allow to use triangle to render sprite even when gs is supported

close #1574
2016-09-20 09:30:24 +02:00
..
2016-09-08 21:54:50 +02:00
2016-07-23 15:58:37 +02:00