Files
pcsx2/plugins/zerogs/opengl
arcum42 61d8406c09 Take care of Issue 512.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2390 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-12-23 20:38:56 +00:00
..
2009-12-23 20:38:56 +00:00
2009-12-20 15:29:38 +00:00
2009-12-21 00:33:15 +00:00

ZeroGS OpenGL

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author: zerofrog (@gmail.com)



ZeroGS heavily uses GPU shaders. All the shaders are written in nVidia's Cg language and can be found in ps2hw.fx.



'Dev' versions of ZeroGS directly read ps2hw.fx

'Release' versions of ZeroGS read a precompiled version of ps2hw.fx from ps2hw.dat. In order to build ps2hw.dat, compile ZeroGSShaders and execute:



./ZeroGSShaders ps2hw.fx ps2hw.dat



For Windows users, once ZeroGSShaders is built, run buildshaders.bat directly. It will update all necessary resource files.

Note that ZeroGSShaders has only been tested in Windows so far, but the Windows ps2hw.dat can be used in linux builds.