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preserve-emulation/pcsx2
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mirror of https://github.com/PCSX2/pcsx2.git synced 2026-09-11 15:22:58 +02:00
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a3bc6a73a3b45dc4058bc74199bbbf7d49d24f83
pcsx2/common
T
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Sacha a3bc6a73a3 Remove some horrible old code.
Remove an assert define and instead use the static_assert that all compilers provide.
As an added bonus, assert messages\!
2014-08-13 13:55:32 +10:00
..
build
codeblock: remove build file => linux is cmake only
2014-04-11 09:18:31 +02:00
include
Remove some horrible old code.
2014-08-13 13:55:32 +10:00
src
Removes the usage of __LINUX__ define
2014-08-03 13:20:36 -05:00
vsprops
Visual Studio re-Fix: and also build if git is available
2014-04-06 14:38:54 +03:00
svn_readme.txt
Restructured the build system from the ground up. 3rdparty libs have been moved back into a /3rdparty folder, and are compiled as libraries. Most relevant plugins are part of the pcsx2_suite_2008.sln. Revision tagging of filenames is still there, but is now disabled by default. Pathnames with spaces shouldn't break the buildscripts anymore. Removed tons and tons of files in an effort to simplify the repository and build system management. So if a solution file you're used to using is missing, it's missing for a good reason (means the project can be built either from the Suite solution, or by double-clicking the project file from explorer, from which MSVC creates a new solution for you).
2009-02-24 02:08:37 +00:00
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