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preserve-emulation
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pcsx2
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99d81868fc57db5542546879110835e083d40102
pcsx2
/
plugins
/
zerogs
/
opengl
/
ZeroGSShaders
T
History
Miguel A. Colón Vélez
6462393aaf
Introduce end-of-line normalization
...
Signed-off-by: Gregory Hainaut <
gregory.hainaut@gmail.com
>
2015-08-04 23:52:48 +02:00
..
zlib
Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official.
2009-02-09 21:15:56 +00:00
copytozerogs.bat
git-svn-id:
http://pcsx2.googlecode.com/svn/trunk@425
96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-06 19:52:59 +00:00
Makefile.am
Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official.
2009-02-09 21:15:56 +00:00
ZeroGSShaders_2005.sln
Introduce end-of-line normalization
2015-08-04 23:52:48 +02:00
zerogsshaders.cpp
Removed all trailing whitespace in *.c *.cpp *.h because it irritates me.
2010-04-25 00:31:27 +00:00
zerogsshaders.h
Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official.
2009-02-09 21:15:56 +00:00
zpipe.cpp
Removed all trailing whitespace in *.c *.cpp *.h because it irritates me.
2010-04-25 00:31:27 +00:00
zpipe.h
Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official.
2009-02-09 21:15:56 +00:00