Files
pcsx2/plugins/zerogs/opengl
Ryan Houdek 3d37a6ce27 Removes the usage of __LINUX__ define
This is defined and set it a ton of different places.
It's checked in a whole lot more
Instead just use __linux__ like a real project should
2014-08-03 13:20:36 -05:00
..

ZeroGS OpenGL

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author: zerofrog (@gmail.com)



ZeroGS heavily uses GPU shaders. All the shaders are written in nVidia's Cg language and can be found in ps2hw.fx.



'Dev' versions of ZeroGS directly read ps2hw.fx

'Release' versions of ZeroGS read a precompiled version of ps2hw.fx from ps2hw.dat. In order to build ps2hw.dat, compile ZeroGSShaders and execute:



./ZeroGSShaders ps2hw.fx ps2hw.dat



For Windows users, once ZeroGSShaders is built, run buildshaders.bat directly. It will update all necessary resource files.

Note that ZeroGSShaders has only been tested in Windows so far, but the Windows ps2hw.dat can be used in linux builds.