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preserve-emulation
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pcsx2
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https://github.com/PCSX2/pcsx2.git
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85543db094af490a7b1dc3b2bfb3087cde92d9cb
pcsx2
/
linux_various
T
History
nE0sIghT
19febdad06
Changed executable to "env __GL_THREADED_OPTIMIZATIONS=1 PCSX2"
2015-05-18 22:03:28 +03:00
..
check_po_quality.pl
license: add missing header
2014-04-12 19:42:41 +02:00
detect_missing_file_in_cmake.sh
copyright:
2012-04-12 06:30:35 +00:00
generate_pot.sh
i10n: refresh all languages
2014-07-30 09:21:49 +02:00
glsl2h.pl
glsl: move shader into a separate directory
2015-04-19 18:49:02 +02:00
hex2h.pl
copyright: soundtouch was LGPL2.1 not LGPL2.1+, add an header to launch_pcsx2_linux.sh
2012-04-16 15:36:16 +00:00
PCSX2.desktop.in
Changed executable to "env __GL_THREADED_OPTIMIZATIONS=1 PCSX2"
2015-05-18 22:03:28 +03:00
PCSX2.xpm
linux: rename everything. It is PCSX2 is uppercase letter
2015-05-18 10:04:23 +02:00
validate_glsl.sh
zzogl:
2012-06-08 18:14:47 +00:00