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preserve-emulation
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pcsx2
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https://github.com/PCSX2/pcsx2.git
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6b2a20231d2cd33af7e2607c1be81594de3a115d
pcsx2
/
bin
/
resources
/
shaders
/
dx11
T
History
lightningterror
cdb886a454
GS-hw: Implement missing st_int shader bit.
...
Was causing bad shader errors in GT4.
2022-10-24 16:22:44 +02:00
..
convert.fx
GS:HW: Remove comment on rgba to 8i only-blue optimization
2022-10-17 10:28:27 +02:00
interlace.fx
GS: Offset interlace when upscaling
2022-05-24 18:03:07 +01:00
merge.fx
GS/DX11: Fix MMOD=1 merge background color
2022-04-18 04:29:19 +01:00
present.fx
GS: Add lottes crt to present shader.
2022-06-22 16:26:19 +02:00
shadeboost.fx
GS: Put shadeboost params in uniforms
2022-03-28 09:24:51 +02:00
tfx.fx
GS-hw: Implement missing st_int shader bit.
2022-10-24 16:22:44 +02:00