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preserve-emulation/pcsx2
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mirror of https://github.com/PCSX2/pcsx2.git synced 2026-09-20 11:37:12 +02:00
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6326f72ed4bb6c262e1936c1fd9dfd3fb2012a91
pcsx2/plugins/zerogs/opengl/ZeroGSShaders
T
History
gigaherz 888f0a27da Remove vs2008 project files, since they have become outdated, and complicated to maintain.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5902 96395faa-99c1-11dd-bbfe-3dabce05a288
2014-02-15 18:24:06 +00:00
..
zlib
Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official.
2009-02-09 21:15:56 +00:00
copytozerogs.bat
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@425 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-06 19:52:59 +00:00
Makefile.am
Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official.
2009-02-09 21:15:56 +00:00
ZeroGSShaders_2005.sln
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@425 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-06 19:52:59 +00:00
zerogsshaders.cpp
Removed all trailing whitespace in *.c *.cpp *.h because it irritates me.
2010-04-25 00:31:27 +00:00
zerogsshaders.h
Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official.
2009-02-09 21:15:56 +00:00
zpipe.cpp
Removed all trailing whitespace in *.c *.cpp *.h because it irritates me.
2010-04-25 00:31:27 +00:00
zpipe.h
Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official.
2009-02-09 21:15:56 +00:00
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