mirror of
https://github.com/PCSX2/pcsx2.git
synced 2026-11-08 23:35:08 +01:00
* Added versioning info to savestates! (along with some other bugfixes) * Simplified the Boot and System menus -- removed the old Skip BIOS hack and replaced it with the new BOOT2 injection method (which is considered hack-free at this time). * Removed lots of UI deadlock gotchas. * Some new confirmation dialogs and better error handling. * Implemented an exclusive SysExecutor thread, which serves the purpose of executing system/VM commands and events in uninterrupted order (including suspend, resume, savestates, etc.) * ... and probably broke linux! git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2911 96395faa-99c1-11dd-bbfe-3dabce05a288
229 lines
6.7 KiB
C++
229 lines
6.7 KiB
C++
/* PCSX2 - PS2 Emulator for PCs
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* Copyright (C) 2002-2009 PCSX2 Dev Team
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*
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* PCSX2 is free software: you can redistribute it and/or modify it under the terms
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* of the GNU Lesser General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with PCSX2.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "PrecompiledHeader.h"
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#include <wx/app.h>
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#include "Threading.h"
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#include "TlsVariable.inl"
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#if defined(__UNIX__)
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#include <signal.h>
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#endif
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wxString GetEnglish( const char* msg )
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{
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return fromUTF8(msg);
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}
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wxString GetTranslation( const char* msg )
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{
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return wxGetTranslation( fromUTF8(msg) );
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}
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// ------------------------------------------------------------------------
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// Force DevAssert to *not* inline for devel builds (allows using breakpoints to trap assertions,
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// and force it to inline for release builds (optimizes it out completely since IsDevBuild is a
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// const false).
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//
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#ifdef PCSX2_DEVBUILD
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# define DEVASSERT_INLINE __noinline
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#else
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# define DEVASSERT_INLINE __forceinline
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#endif
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// Using a threadlocal assertion guard. Separate threads can assert at the same time.
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// That's ok. What we don't want is the *same* thread recurse-asserting.
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static DeclareTls(int) s_assert_guard( 0 );
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pxDoAssertFnType* pxDoAssert = pxAssertImpl_LogIt;
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// make life easier for people using VC++ IDE by using this format, which allows double-click
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// response times from the Output window...
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wxString DiagnosticOrigin::ToString( const wxChar* msg ) const
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{
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wxString message;
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message.reserve( 2048 );
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message.Printf( L"%s(%d) : assertion failed:\n", srcfile, line );
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if( function != NULL )
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message += L" Function: " + fromUTF8(function) + L"\n";
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message += L" Thread: " + Threading::pxGetCurrentThreadName() + L"\n";
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if( condition != NULL )
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message += L" Condition: " + wxString(condition) + L"\n";
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if( msg != NULL )
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message += L" Message: " + wxString(msg) + L"\n";
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return message;
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}
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bool pxAssertImpl_LogIt( const DiagnosticOrigin& origin, const wxChar *msg )
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{
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wxLogError( origin.ToString( msg ) );
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return false;
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}
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// Because wxTrap isn't available on Linux builds of wxWidgets (non-Debug, typically)
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void pxTrap()
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{
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#if defined(__WXMSW__) && !defined(__WXMICROWIN__)
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__debugbreak();
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#elif defined(__WXMAC__) && !defined(__DARWIN__)
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#if __powerc
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Debugger();
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#else
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SysBreak();
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#endif
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#elif defined(_MSL_USING_MW_C_HEADERS) && _MSL_USING_MW_C_HEADERS
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Debugger();
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#elif defined(__UNIX__)
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raise(SIGTRAP);
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#else
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// TODO
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#endif // Win/Unix
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}
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DEVASSERT_INLINE void pxOnAssert( const DiagnosticOrigin& origin, const wxChar* msg )
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{
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RecursionGuard guard( s_assert_guard );
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if( guard.IsReentrant() ) { return wxTrap(); }
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// wxWidgets doesn't come with debug builds on some Linux distros, and other distros make
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// it difficult to use the debug build (compilation failures). To handle these I've had to
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// bypass the internal wxWidgets assertion handler entirely, since it may not exist even if
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// PCSX2 itself is compiled in debug mode (assertions enabled).
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bool trapit;
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if( pxDoAssert == NULL )
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{
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// Note: Format uses MSVC's syntax for output window hotlinking.
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trapit = pxAssertImpl_LogIt( origin, msg );
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}
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else
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{
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trapit = pxDoAssert( origin, msg );
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}
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if( trapit ) { pxTrap(); }
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}
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__forceinline void pxOnAssert( const DiagnosticOrigin& origin, const char* msg)
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{
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pxOnAssert( origin, fromUTF8(msg) );
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}
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// --------------------------------------------------------------------------------------
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// Exception Namespace Implementations (Format message handlers for general exceptions)
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// --------------------------------------------------------------------------------------
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BaseException::~BaseException() throw() {}
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void BaseException::InitBaseEx( const wxString& msg_eng, const wxString& msg_xlt )
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{
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m_message_diag = msg_eng;
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m_message_user = msg_xlt.IsEmpty() ? msg_eng : msg_xlt;
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// Linux/GCC exception handling is still suspect (this is likely to do with GCC more
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// than linux), and fails to propagate exceptions up the stack from EErec code. This
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// could likely be because of the EErec using EBP. So to ensure the user at least
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// gets a log of the error, we output to console here in the constructor.
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#ifdef __LINUX__
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//wxLogError( msg_eng.c_str() );
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Console.Error( msg_eng );
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#endif
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}
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// given message is assumed to be a translation key, and will be stored in translated
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// and untranslated forms.
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void BaseException::InitBaseEx( const char* msg_eng )
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{
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m_message_diag = GetEnglish( msg_eng );
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m_message_user = GetTranslation( msg_eng );
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#ifdef __LINUX__
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//wxLogError( m_message_diag.c_str() );
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Console.Error( msg_eng );
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#endif
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}
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wxString BaseException::FormatDiagnosticMessage() const
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{
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return m_message_diag + L"\n\n" + m_stacktrace;
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}
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// ------------------------------------------------------------------------
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Exception::RuntimeError::RuntimeError( const std::runtime_error& ex, const wxString& prefix )
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{
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const wxString msg( wxsFormat( L"%sSTL Runtime Error: %s",
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(prefix.IsEmpty() ? prefix : wxsFormat(L"(%s) ", prefix)),
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fromUTF8( ex.what() ).c_str()
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) );
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BaseException::InitBaseEx( msg, msg );
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}
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// ------------------------------------------------------------------------
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wxString Exception::CancelEvent::FormatDiagnosticMessage() const
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{
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// FIXME: This should probably just log a single line from the stacktrace.. ?
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return L"Action canceled: " + m_message_diag;
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}
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wxString Exception::CancelEvent::FormatDisplayMessage() const
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{
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return L"Action canceled: " + m_message_diag;
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}
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// ------------------------------------------------------------------------
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wxString Exception::ObjectIsNull::FormatDiagnosticMessage() const
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{
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return wxsFormat(
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L"reference to '%s' failed : handle is null.",
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m_message_diag.c_str()
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) + m_stacktrace;
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}
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wxString Exception::ObjectIsNull::FormatDisplayMessage() const
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{
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return wxsFormat(
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L"reference to '%s' failed : handle is null.",
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m_message_diag.c_str()
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);
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}
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// ------------------------------------------------------------------------
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wxString Exception::Stream::FormatDiagnosticMessage() const
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{
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return wxsFormat(
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L"Stream exception: %s\n\tFile/Object: %s",
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m_message_diag.c_str(), StreamName.c_str()
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) + m_stacktrace;
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}
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wxString Exception::Stream::FormatDisplayMessage() const
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{
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return m_message_user + L"\n\n" +
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wxsFormat( _("Name: %s"), StreamName.c_str() );
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}
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