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preserve-emulation/pcsx2
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mirror of https://github.com/PCSX2/pcsx2.git synced 2026-09-20 03:27:16 +02:00
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5b583fefbc15751c68e94de095a5dc2734f0c995
pcsx2/bin/resources/shaders/vulkan
T
History
sideprojectslab 6924249bcf GS: Reverted field order in MAD shader updated weave shader to same field order as MAD and merged two Weave shaders into one
GS: corrected refactoring errors in interlace shaders
2022-11-18 21:29:37 +00:00
..
convert.glsl
GS: Fix fractional scaling in GL/Vulkan
2022-10-17 15:26:01 +01:00
interlace.glsl
GS: Reverted field order in MAD shader updated weave shader to same field order as MAD and merged two Weave shaders into one
2022-11-18 21:29:37 +00:00
merge.glsl
GS: Add Vulkan renderer
2022-01-08 05:19:45 +00:00
present.glsl
GS: Fix fractional scaling in GL/Vulkan
2022-10-17 15:26:01 +01:00
shadeboost.glsl
GS/Vulkan: Implement shadeboost
2022-03-28 09:24:51 +02:00
tfx.glsl
GS-hw: Implement missing st_int shader bit.
2022-10-24 16:22:44 +02:00
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