Files
pcsx2/plugins
Gregory Hainaut 5565544ba6 gsdx-ogl: DATE with texture barrier
Much faster for small batch that write the alpha value. Code can
be enabled with accurate_date option.

Here a summary of all DATE possibilities:
1/ no overlap of primitive
    => texture barrier (pro no setup of stencil and single draw)

2/ alpha written
    => small batch => texture barrier (primitive by primitive). Done in N-primitive draw calls.
    (based on GL_ARB_texture_barrier)

    => bigger batch => compute the first good primitive, slow but only 2 draw calls.
    (based on GL_ARB_shader_image_load_store)

    => Otherwise there is the UserHacks_AlphaStencil but it is a hack!

3/ alpha written
    => full setup of stencil ( 2 draw calls)
2015-05-09 19:54:01 +02:00
..
2015-04-17 18:34:05 +02:00
2015-01-12 13:27:09 +01:00
2015-01-27 15:16:06 +00:00
2014-12-20 13:43:25 +01:00
2015-05-09 19:54:01 +02:00
2015-04-17 18:32:39 +02:00
2015-04-17 18:31:44 +02:00
2014-03-25 13:31:36 +01:00
2014-03-25 13:31:36 +01:00
2015-02-20 23:05:21 +01:00