Files
pcsx2/3rdparty/baseclasses/source.h
T
Jonathan Li ab9bdb009b baseclasses: Move from unfree to 3rdparty
Update it to the version found at
https://github.com/Microsoft/Windows-classic-samples , which is in an
MIT licensed repo, and add the LICENSE file (edited to remove the SIL
Open Font LICENSE part since that doesn't apply).

Some modifications have been made to reduce the diff/stop git
complaining (not including any file that wasn't in the previous version
and removing the related header includes in streams.h, and fixing some
but not all of the whitespace issues).
2018-04-29 02:19:17 +01:00

173 lines
5.7 KiB
C++

//------------------------------------------------------------------------------
// File: Source.h
//
// Desc: DirectShow base classes - defines classes to simplify creation of
// ActiveX source filters that support continuous generation of data.
// No support is provided for IMediaControl or IMediaPosition.
//
// Copyright (c) 1992-2001 Microsoft Corporation. All rights reserved.
//------------------------------------------------------------------------------
//
// Derive your source filter from CSource.
// During construction either:
// Create some CSourceStream objects to manage your pins
// Provide the user with a means of doing so eg, an IPersistFile interface.
//
// CSource provides:
// IBaseFilter interface management
// IMediaFilter interface management, via CBaseFilter
// Pin counting for CBaseFilter
//
// Derive a class from CSourceStream to manage your output pin types
// Implement GetMediaType/1 to return the type you support. If you support multiple
// types then overide GetMediaType/3, CheckMediaType and GetMediaTypeCount.
// Implement Fillbuffer() to put data into one buffer.
//
// CSourceStream provides:
// IPin management via CBaseOutputPin
// Worker thread management
#ifndef __CSOURCE__
#define __CSOURCE__
class CSourceStream; // The class that will handle each pin
//
// CSource
//
// Override construction to provide a means of creating
// CSourceStream derived objects - ie a way of creating pins.
class CSource : public CBaseFilter {
public:
CSource(__in_opt LPCTSTR pName, __inout_opt LPUNKNOWN lpunk, CLSID clsid, __inout HRESULT *phr);
CSource(__in_opt LPCTSTR pName, __inout_opt LPUNKNOWN lpunk, CLSID clsid);
#ifdef UNICODE
CSource(__in_opt LPCSTR pName, __inout_opt LPUNKNOWN lpunk, CLSID clsid, __inout HRESULT *phr);
CSource(__in_opt LPCSTR pName, __inout_opt LPUNKNOWN lpunk, CLSID clsid);
#endif
~CSource();
int GetPinCount(void);
CBasePin *GetPin(int n);
// -- Utilities --
CCritSec* pStateLock(void) { return &m_cStateLock; } // provide our critical section
HRESULT AddPin(__in CSourceStream *);
HRESULT RemovePin(__in CSourceStream *);
STDMETHODIMP FindPin(
LPCWSTR Id,
__deref_out IPin ** ppPin
);
int FindPinNumber(__in IPin *iPin);
protected:
int m_iPins; // The number of pins on this filter. Updated by CSourceStream
// constructors & destructors.
CSourceStream **m_paStreams; // the pins on this filter.
CCritSec m_cStateLock; // Lock this to serialize function accesses to the filter state
};
//
// CSourceStream
//
// Use this class to manage a stream of data that comes from a
// pin.
// Uses a worker thread to put data on the pin.
class CSourceStream : public CAMThread, public CBaseOutputPin {
public:
CSourceStream(__in_opt LPCTSTR pObjectName,
__inout HRESULT *phr,
__inout CSource *pms,
__in_opt LPCWSTR pName);
#ifdef UNICODE
CSourceStream(__in_opt LPCSTR pObjectName,
__inout HRESULT *phr,
__inout CSource *pms,
__in_opt LPCWSTR pName);
#endif
virtual ~CSourceStream(void); // virtual destructor ensures derived class destructors are called too.
protected:
CSource *m_pFilter; // The parent of this stream
// *
// * Data Source
// *
// * The following three functions: FillBuffer, OnThreadCreate/Destroy, are
// * called from within the ThreadProc. They are used in the creation of
// * the media samples this pin will provide
// *
// Override this to provide the worker thread a means
// of processing a buffer
virtual HRESULT FillBuffer(IMediaSample *pSamp) PURE;
// Called as the thread is created/destroyed - use to perform
// jobs such as start/stop streaming mode
// If OnThreadCreate returns an error the thread will exit.
virtual HRESULT OnThreadCreate(void) {return NOERROR;};
virtual HRESULT OnThreadDestroy(void) {return NOERROR;};
virtual HRESULT OnThreadStartPlay(void) {return NOERROR;};
// *
// * Worker Thread
// *
HRESULT Active(void); // Starts up the worker thread
HRESULT Inactive(void); // Exits the worker thread.
public:
// thread commands
enum Command {CMD_INIT, CMD_PAUSE, CMD_RUN, CMD_STOP, CMD_EXIT};
HRESULT Init(void) { return CallWorker(CMD_INIT); }
HRESULT Exit(void) { return CallWorker(CMD_EXIT); }
HRESULT Run(void) { return CallWorker(CMD_RUN); }
HRESULT Pause(void) { return CallWorker(CMD_PAUSE); }
HRESULT Stop(void) { return CallWorker(CMD_STOP); }
protected:
Command GetRequest(void) { return (Command) CAMThread::GetRequest(); }
BOOL CheckRequest(Command *pCom) { return CAMThread::CheckRequest( (DWORD *) pCom); }
// override these if you want to add thread commands
virtual DWORD ThreadProc(void); // the thread function
virtual HRESULT DoBufferProcessingLoop(void); // the loop executed whilst running
// *
// * AM_MEDIA_TYPE support
// *
// If you support more than one media type then override these 2 functions
virtual HRESULT CheckMediaType(const CMediaType *pMediaType);
virtual HRESULT GetMediaType(int iPosition, __inout CMediaType *pMediaType); // List pos. 0-n
// If you support only one type then override this fn.
// This will only be called by the default implementations
// of CheckMediaType and GetMediaType(int, CMediaType*)
// You must override this fn. or the above 2!
virtual HRESULT GetMediaType(__inout CMediaType *pMediaType) {return E_UNEXPECTED;}
STDMETHODIMP QueryId(
__deref_out LPWSTR * Id
);
};
#endif // __CSOURCE__