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preserve-emulation/pcsx2
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mirror of https://github.com/PCSX2/pcsx2.git synced 2026-11-05 22:04:59 +01:00
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4388d5d4648aaa766035f0d3c8e370eddee8ff4f
pcsx2/common
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arcum42 4388d5d464 GSdx: A start at a configuration dialog for Linux.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4323 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-02-20 01:57:43 +00:00
..
build
- fixed VS2010 project files and added configuration for AVX
2011-01-28 08:21:05 +00:00
include
GSdx: A start at a configuration dialog for Linux.
2011-02-20 01:57:43 +00:00
src
- more project cleanups and small code changes, also added the psx emu interface again
2011-02-12 21:45:16 +00:00
vsprops
- fixed VS2010 project files and added configuration for AVX
2011-01-28 08:21:05 +00:00
svn_readme.txt
Restructured the build system from the ground up. 3rdparty libs have been moved back into a /3rdparty folder, and are compiled as libraries. Most relevant plugins are part of the pcsx2_suite_2008.sln. Revision tagging of filenames is still there, but is now disabled by default. Pathnames with spaces shouldn't break the buildscripts anymore. Removed tons and tons of files in an effort to simplify the repository and build system management. So if a solution file you're used to using is missing, it's missing for a good reason (means the project can be built either from the Suite solution, or by double-clicking the project file from explorer, from which MSVC creates a new solution for you).
2009-02-24 02:08:37 +00:00
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