Files
pcsx2/plugins/GSdx/resource.h
T
Akash d866b5592e GSDX: Add two new options to GUI.
The following patch adds Mipmap option (software mode exclusive) and Preload Data Frame (Hardware mode exclusive) to the GSDX plugin settings for debug purposes.
2015-11-06 01:47:44 +05:30

112 lines
4.6 KiB
C

//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by GSdx.rc
//
#define IDC_PALTEX 2001
#define IDC_LOGZ 2002
#define IDC_CODECS 2003
#define IDC_RESOLUTION 2004
#define IDC_RESX_EDIT 2005
#define IDC_RESY_EDIT 2006
#define IDC_AA1 2007
#define IDC_SWTHREADS_EDIT 2008
#define IDC_FILTER_TEXT 2009
#define IDC_FILTER 2010
#define IDC_DITHERING 2011
#define IDC_RESX 2012
#define IDC_RESY 2013
#define IDD_CONFIG 2014
#define IDB_LOGO9 2015
#define IDB_LOGO10 2016
#define IDB_LOGOGL 2017
#define IDC_FBA 2018
#define IDC_LOGO9 2019
#define IDC_LOGO11 2020
#define IDC_LOGOGL 2021
#define IDD_CAPTURE 2022
#define IDD_GPUCONFIG 2023
#define IDC_RENDERER 2024
#define IDC_INTERLACE 2025
#define IDC_ASPECTRATIO 2026
#define IDC_ALPHAHACK 2027
#define IDC_SWTHREADS 2028
#define IDC_SCALE 2029
#define IDC_UPSCALE_MULTIPLIER 2030
#define IDC_BROWSE 2031
#define IDC_OFFSETHACK 2032
#define IDC_FILENAME 2033
#define IDC_SKIPDRAWHACK 2034
#define IDC_WIDTH 2035
#define IDC_HEIGHT 2036
#define IDC_CONFIGURE 2037
#define IDC_ACCURATE_BLEND_UNIT_TEXT 2038
#define IDC_WINDOWED 2039
#define IDC_SKIPDRAWHACKEDIT 2040
#define IDC_SPRITEHACK 2041
#define IDRESET 2042
#define IDC_SATURATION_SLIDER 2043
#define IDC_BRIGHTNESS_SLIDER 2044
#define IDC_CONTRAST_SLIDER 2045
#define IDC_SHADEBUTTON 2046
#define IDC_SHADEBOOST 2047
#define IDC_HACKS_ENABLED 2048
#define IDC_SATURATION_TEXT 2049
#define IDC_BRIGHTNESS_TEXT 2050
#define IDC_CONTRAST_TEXT 2051
#define IDC_MSAACB 2052
#define IDC_HACKSBUTTON 2053
#define IDC_WILDHACK 2054
#define IDC_CHECK_DISABLE_ALL_HACKS 2055
#define IDC_ALPHASTENCIL 2056
#define IDC_ADAPTER 2057
#define IDC_TCOFFSETX 2058
#define IDC_TCOFFSETX2 2059
#define IDC_TCOFFSETY 2060
#define IDC_TCOFFSETY2 2061
#define IDC_FXAA 2062
#define IDC_SHADER_FX 2063
#define IDC_AFCOMBO_TEXT 2064
#define IDC_AFCOMBO 2065
#define IDC_OPENCL_DEVICE 2066
#define IDC_ACCURATE_BLEND_UNIT 2067
#define IDC_ACCURATE_DATE 2068
#define IDC_ROUND_SPRITE 2069
#define IDC_ALIGN_SPRITE 2070
#define IDC_CRC_LEVEL 2071
#define IDC_CRC_LEVEL_TEXT 2072
#define IDC_TC_DEPTH 2073
#define IDC_COLORSPACE 2074
#define IDC_SHADER_FX_EDIT 2075
#define IDC_SHADER_FX_CONF_EDIT 2076
#define IDC_SHADER_FX_BUTTON 2077
#define IDC_SHADER_FX_CONF_BUTTON 2078
#define IDC_SHADER_FX_TEXT 2079
#define IDC_SHADER_FX_CONF_TEXT 2080
#define IDC_CUSTOM_TEXT 2081
#define IDC_UPSCALE_MULTIPLIER_TEXT 2082
#define IDR_CONVERT_FX 10000
#define IDR_TFX_FX 10001
#define IDR_MERGE_FX 10002
#define IDR_INTERLACE_FX 10003
#define IDR_FXAA_FX 10004
#define IDR_CS_FX 10005
#define IDD_SHADEBOOST 10006
#define IDR_SHADEBOOST_FX 10007
#define IDR_TFX_CL 10008
#define IDD_HACKS 10009
#define IDC_MIPMAP 10010
#define IDC_PRELOAD_GS 10011
#define IDC_STATIC -1
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 10013
#define _APS_NEXT_COMMAND_VALUE 32771
#define _APS_NEXT_CONTROL_VALUE 2083
#define _APS_NEXT_SYMED_VALUE 5000
#endif
#endif