Files
pcsx2/plugins
Gregory Hainaut 36e83b42ce glsl: round texture and fragment color as the SW renderer
GS uses integer value and does integer operation too.

This commit trunc the sampled texture, the interpoled fragment color
and the product of the 2.

It impacts negatively the perf of about 3/4% (GPU) but it fixes rendering on
suikoden and potentially some others games too.
2015-07-17 21:08:49 +02:00
..
2015-01-12 13:27:09 +01:00
2015-06-04 08:55:22 +02:00
2015-06-04 08:55:22 +02:00
2015-06-19 22:14:47 +01:00
2015-06-04 08:55:22 +02:00
2015-02-20 23:05:21 +01:00