Files
pcsx2/plugins/GSdx/GSUtil.cpp
T
gabest11 cc3130660a GSdx:
- Automatic texture filtering should be ok now, occasionally point filtering was used. Tested it on the ps2 and figured with no mip levels LoD and minification settings are just ignored altogether.
- Also run a few tests on the gather instruction with the reference rasterizer and found a fatal flaw with it. It returns the four samples for bilinear sampling (in a funny order, which isn't documented of course, x = bl, y = br, z = tr, w = tl), but there is no way to guess which four were selected exactly. Due to some hidden rounding error it might grab different texels than I would when calculating the position of the upper-left texel, of which the fractional part is be used for the interpolation. When the texel positions do not match it leaves annoying discontinuity errors. Oh well...

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1571 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-07-26 15:30:25 +00:00

222 lines
6.1 KiB
C++

/*
* Copyright (C) 2007-2009 Gabest
* http://www.gabest.org
*
* This Program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This Program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with GNU Make; see the file COPYING. If not, write to
* the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
* http://www.gnu.org/copyleft/gpl.html
*
*/
#include "stdafx.h"
#include "GS.h"
#include "GSUtil.h"
#include "svnrev.h"
#include "xbyak/xbyak_util.h"
static struct GSUtilMaps
{
uint8 PrimClassField[8];
uint32 CompatibleBitsField[64][2];
uint32 SharedBitsField[64][2];
struct GSUtilMaps()
{
PrimClassField[GS_POINTLIST] = GS_POINT_CLASS;
PrimClassField[GS_LINELIST] = GS_LINE_CLASS;
PrimClassField[GS_LINESTRIP] = GS_LINE_CLASS;
PrimClassField[GS_TRIANGLELIST] = GS_TRIANGLE_CLASS;
PrimClassField[GS_TRIANGLESTRIP] = GS_TRIANGLE_CLASS;
PrimClassField[GS_TRIANGLEFAN] = GS_TRIANGLE_CLASS;
PrimClassField[GS_SPRITE] = GS_SPRITE_CLASS;
PrimClassField[GS_INVALID] = GS_INVALID_CLASS;
memset(CompatibleBitsField, 0, sizeof(CompatibleBitsField));
for(int i = 0; i < 64; i++)
{
CompatibleBitsField[i][i >> 5] |= 1 << (i & 0x1f);
}
CompatibleBitsField[PSM_PSMCT32][PSM_PSMCT24 >> 5] |= 1 << (PSM_PSMCT24 & 0x1f);
CompatibleBitsField[PSM_PSMCT24][PSM_PSMCT32 >> 5] |= 1 << (PSM_PSMCT32 & 0x1f);
CompatibleBitsField[PSM_PSMCT16][PSM_PSMCT16S >> 5] |= 1 << (PSM_PSMCT16S & 0x1f);
CompatibleBitsField[PSM_PSMCT16S][PSM_PSMCT16 >> 5] |= 1 << (PSM_PSMCT16 & 0x1f);
CompatibleBitsField[PSM_PSMZ32][PSM_PSMZ24 >> 5] |= 1 << (PSM_PSMZ24 & 0x1f);
CompatibleBitsField[PSM_PSMZ24][PSM_PSMZ32 >> 5] |= 1 << (PSM_PSMZ32 & 0x1f);
CompatibleBitsField[PSM_PSMZ16][PSM_PSMZ16S >> 5] |= 1 << (PSM_PSMZ16S & 0x1f);
CompatibleBitsField[PSM_PSMZ16S][PSM_PSMZ16 >> 5] |= 1 << (PSM_PSMZ16 & 0x1f);
memset(SharedBitsField, 0, sizeof(SharedBitsField));
SharedBitsField[PSM_PSMCT24][PSM_PSMT8H >> 5] |= 1 << (PSM_PSMT8H & 0x1f);
SharedBitsField[PSM_PSMCT24][PSM_PSMT4HL >> 5] |= 1 << (PSM_PSMT4HL & 0x1f);
SharedBitsField[PSM_PSMCT24][PSM_PSMT4HH >> 5] |= 1 << (PSM_PSMT4HH & 0x1f);
SharedBitsField[PSM_PSMZ24][PSM_PSMT8H >> 5] |= 1 << (PSM_PSMT8H & 0x1f);
SharedBitsField[PSM_PSMZ24][PSM_PSMT4HL >> 5] |= 1 << (PSM_PSMT4HL & 0x1f);
SharedBitsField[PSM_PSMZ24][PSM_PSMT4HH >> 5] |= 1 << (PSM_PSMT4HH & 0x1f);
SharedBitsField[PSM_PSMT8H][PSM_PSMCT24 >> 5] |= 1 << (PSM_PSMCT24 & 0x1f);
SharedBitsField[PSM_PSMT8H][PSM_PSMZ24 >> 5] |= 1 << (PSM_PSMZ24 & 0x1f);
SharedBitsField[PSM_PSMT4HL][PSM_PSMCT24 >> 5] |= 1 << (PSM_PSMCT24 & 0x1f);
SharedBitsField[PSM_PSMT4HL][PSM_PSMZ24 >> 5] |= 1 << (PSM_PSMZ24 & 0x1f);
SharedBitsField[PSM_PSMT4HL][PSM_PSMT4HH >> 5] |= 1 << (PSM_PSMT4HH & 0x1f);
SharedBitsField[PSM_PSMT4HH][PSM_PSMCT24 >> 5] |= 1 << (PSM_PSMCT24 & 0x1f);
SharedBitsField[PSM_PSMT4HH][PSM_PSMZ24 >> 5] |= 1 << (PSM_PSMZ24 & 0x1f);
SharedBitsField[PSM_PSMT4HH][PSM_PSMT4HL >> 5] |= 1 << (PSM_PSMT4HL & 0x1f);
}
} s_maps;
GS_PRIM_CLASS GSUtil::GetPrimClass(uint32 prim)
{
return (GS_PRIM_CLASS)s_maps.PrimClassField[prim];
}
bool GSUtil::HasSharedBits(uint32 spsm, uint32 dpsm)
{
return (s_maps.SharedBitsField[dpsm][spsm >> 5] & (1 << (spsm & 0x1f))) == 0;
}
bool GSUtil::HasSharedBits(uint32 sbp, uint32 spsm, uint32 dbp, uint32 dpsm)
{
return ((sbp ^ dbp) | (s_maps.SharedBitsField[dpsm][spsm >> 5] & (1 << (spsm & 0x1f)))) == 0;
}
bool GSUtil::HasCompatibleBits(uint32 spsm, uint32 dpsm)
{
return (s_maps.CompatibleBitsField[spsm][dpsm >> 5] & (1 << (dpsm & 0x1f))) != 0;
}
bool GSUtil::CheckDirectX()
{
if(HINSTANCE hDll = LoadLibrary(format("d3dx9_%d.dll", D3DX_SDK_VERSION).c_str()))
{
FreeLibrary(hDll);
}
else
{
if(MessageBox(NULL, "You need to update directx, would you like to do it now?", "GSdx", MB_YESNO) == IDYES)
{
const char* url = "http://www.microsoft.com/downloads/details.aspx?FamilyId=2DA43D38-DB71-4C1B-BC6A-9B6652CD92A3";
ShellExecute(NULL, "open", url, NULL, NULL, SW_SHOWNORMAL);
}
return false;
}
return true;
}
bool GSUtil::CheckSSE()
{
Xbyak::util::Cpu cpu;
Xbyak::util::Cpu::Type type;
#if _M_SSE >= 0x402
type = Xbyak::util::Cpu::tSSE42;
#elif _M_SSE >= 0x401
type = Xbyak::util::Cpu::tSSE41;
#elif _M_SSE >= 0x301
type = Xbyak::util::Cpu::tSSSE3;
#elif _M_SSE >= 0x200
type = Xbyak::util::Cpu::tSSE2;
#endif
if(!cpu.has(type))
{
string s = format("This CPU does not support SSE %d.%02d", _M_SSE >> 8, _M_SSE & 0xff);
MessageBox(NULL, s.c_str(), "GSdx", MB_OK);
return false;
}
return true;
}
bool GSUtil::IsDirect3D10Available()
{
if(HMODULE hModule = LoadLibrary(_T("d3d10_1.dll")))
{
FreeLibrary(hModule);
return true;
}
return false;
}
bool GSUtil::IsDirect3D11Available()
{
if(HMODULE hModule = LoadLibrary(_T("d3d11.dll")))
{
FreeLibrary(hModule);
return true;
}
if(HMODULE hModule = LoadLibrary(_T("d3d11_beta.dll")))
{
FreeLibrary(hModule);
return true;
}
return false;
}
char* GSUtil::GetLibName()
{
static string str;
str = format("GSdx %d", SVN_REV);
if(SVN_MODS) str += "m";
#if _M_AMD64
str += " 64-bit";
#endif
list<string> sl;
// TODO: gcc
#ifdef __INTEL_COMPILER
sl.push_back(format("Intel C++ %d.%02d", __INTEL_COMPILER / 100, __INTEL_COMPILER % 100));
#elif _MSC_VER
sl.push_back(format("MSVC %d.%02d", _MSC_VER / 100, _MSC_VER % 100));
#endif
#if _M_SSE >= 0x402
sl.push_back("SSE42");
#elif _M_SSE >= 0x401
sl.push_back("SSE41");
#elif _M_SSE >= 0x301
sl.push_back("SSSE3");
#elif _M_SSE >= 0x200
sl.push_back("SSE2");
#elif _M_SSE >= 0x100
sl.push_back("SSE");
#endif
for(list<string>::iterator i = sl.begin(); i != sl.end(); )
{
if(i == sl.begin()) str += " (";
str += *i;
str += ++i != sl.end() ? ", " : ")";
}
return (char*)str.c_str();
}