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preserve-emulation/pcsx2
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328e358b21206dc19d6aa315ebe00fdafbc0b6c0
pcsx2/linux_various
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lightningterror 35fa2253dd cmake/linux various: Remove remaining traces of GSdx legacy.
2020-08-20 15:34:20 +02:00
..
check_format.sh
cmake/linux various: Remove remaining traces of GSdx legacy.
2020-08-20 15:34:20 +02:00
check_po_quality.pl
license: add missing header
2014-04-12 19:42:41 +02:00
gen_gl_func_ptr.pl
gsdx-ogl: generate nearly all gl entries function pointers
2019-02-07 12:34:02 +01:00
generate_pot.sh
Use set -e in the body of the script.
2015-07-27 14:13:03 -04:00
glsl2h.pl
gsdx ogl: use load resource to load shader
2017-04-12 18:09:06 +02:00
hex2h.pl
copyright: soundtouch was LGPL2.1 not LGPL2.1+, add an header to launch_pcsx2_linux.sh
2012-04-16 15:36:16 +00:00
PCSX2-linux.sh
linux: mesa full steam ahead !
2017-04-13 18:04:53 +02:00
PCSX2.desktop.in
linux: mesa full steam ahead !
2017-04-13 18:04:53 +02:00
PCSX2.xpm
linux: rename everything. It is PCSX2 is uppercase letter
2015-05-18 10:04:23 +02:00
pre-commit
reformat main common directory
2016-11-12 16:52:49 +01:00
pretty_print_dump.pl
iop: improve debug
2016-01-27 10:27:34 +01:00
validate_glsl.sh
linux: fix the \n handling
2016-02-18 19:02:16 +01:00
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