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preserve-emulation/pcsx2
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mirror of https://github.com/PCSX2/pcsx2.git synced 2026-10-01 16:55:52 +02:00
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2cfbc6e5ef35afb4bb7d1d082f59fe33e7028dbc
pcsx2/bin
T
History
Gregory Hainaut d21e6ff45f gsdx-ogl: don't declare a sampler variable
Nvidia was complaining on the fxaa shader. In doubt I also replaced it in Asmodean's shader
2014-11-20 22:07:44 +01:00
..
cheats
Since we don't have a proper cheating system in pcsx2 yet, we're going back to the pnach system for game cheats.
2010-05-17 01:56:54 +00:00
docs
Add list to show, edit and delete breakpoints
2014-03-23 13:30:10 +01:00
Langs
i10n: update th_TH mo file
2014-09-22 09:27:57 +02:00
shaders
gsdx-ogl: don't declare a sampler variable
2014-11-20 22:07:44 +01:00
.gitignore
Git ignore.
2014-03-25 13:31:56 +01:00
cheats_ws.zip
fix the ws patches, broke them earlier
2014-08-18 01:23:29 +02:00
GameIndex.dbf
spyro enter the dragonfly bootup hack
2014-11-04 17:16:26 +01:00
launch_pcsx2_linux.sh
openSuse vs openSUSE
2014-09-27 11:50:31 +02:00
portable.ini
Langs: Change the Arabic name properly, update relevant files (thanks for the heads up Gregory :) )
2014-02-07 20:34:36 +00:00
run_spu2_replay.cmd
SPU2-X: Updated the spu2replay engine so it works again. Windows-only still, and it lacks a proper gui, but it can be used to dump the actions the game is doing and replay them later without the rest of the emulator.
2011-06-25 23:45:58 +00:00
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