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DevNote for zzOgl coders: Implementation of this callback can just double up on m_path[0]. I used a separate instance at m_path[3] mostly because it was easier than trying to fight around the existing PATH1 nloop hack, which is still needed for backward compat with existing and earlier versions of PCSX2. git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3454 96395faa-99c1-11dd-bbfe-3dabce05a288
45 lines
764 B
Modula-2
45 lines
764 B
Modula-2
; GSdx.def : Declares the module parameters for the DLL.
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LIBRARY "GSdx"
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EXPORTS
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; Explicit exports can go here
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PS2EgetLibType
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PS2EgetLibName
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PS2EgetLibVersion2
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PS2EgetCpuPlatform
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PS2EsetEmuVersion
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GSsetBaseMem
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GSinit
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GSshutdown
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GSopen
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GSopen2
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GSclose
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GSreset
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GSwriteCSR
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GSgifSoftReset
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GSgifTransfer
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GSgifTransfer1
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GSgifTransfer2
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GSgifTransfer3
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GSvsync
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GSmakeSnapshot
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GSkeyEvent
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GSfreeze
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GSconfigure
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GStest
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GSabout
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GSreadFIFO
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GSreadFIFO2
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GSirqCallback
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GSsetupRecording
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GSsetGameCRC
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GSsetFrameSkip
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GSsetFrameLimit
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GSsetVsync
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GSsetExclusive
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GSsetSettingsDir
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GSgetLastTag
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GSReplay
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GSBenchmark
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