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preserve-emulation/pcsx2
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mirror of https://github.com/PCSX2/pcsx2.git synced 2026-11-06 14:25:01 +01:00
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179246a4eb698fddffd580efdf140b2f30b2df43
pcsx2/bin
T
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gregory.hainaut 91ad246b46 i18n:
* update it_IT and pt_BR
* remove bad character in id_ID


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5305 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-06-18 18:26:49 +00:00
..
cheats
Since we don't have a proper cheating system in pcsx2 yet, we're going back to the pnach system for game cheats.
2010-05-17 01:56:54 +00:00
docs
spu2x: revert commit 5157. Soundtouch author change in mind and go for LGPL2+ so we come back to LGPL3+ to avoid license proliferation.
2012-04-23 18:55:24 +00:00
Langs
i18n:
2012-06-18 18:26:49 +00:00
GameIndex.dbf
Game database: 2 games have the ee timing hack enabled now, one game disabled.
2012-06-07 11:45:16 +00:00
launch_pcsx2_linux.sh
zzogl:
2012-06-08 18:14:47 +00:00
portable.ini
GSnull: Rework the logging code a bit. (The logging actually prints to the screen now, for one thing.)
2011-10-30 01:39:43 +00:00
run_spu2_replay.cmd
SPU2-X: Updated the spu2replay engine so it works again. Windows-only still, and it lacks a proper gui, but it can be used to dump the actions the game is doing and replay them later without the rest of the emulator.
2011-06-25 23:45:58 +00:00
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