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* common: format AlignedMalloc.cpp * common: format AppTrait.h * common: format Assertions.h * common: format CheckedStaticBox * common: format Console * common: format Dependencies.h * common: format EmbeddedImage * common: format EventSource * common: format Exceptions * common: format FastFormatString.cpp * common: format General.h * common: format InitInterface * common: format MathUtils.h * common: format MemsetFast/MemcpyFast * common: format Mutex.cpp * common: format PageFaultSource.h * common: format Path.h * common: format PathUtils.cpp * common: format Pcsx2Types.h * common: format Perf * common: format PersistentThread.h * common: format RwMutex * common: format SafeArray * common: format ScopedAlloc.h * common: format ScopedPtrMT.h * common: format Semaphore.cpp * common: format StringHelpers * common: format ThreadTools.cpp * common: format Threading.h * common: format ThreadingDialogs * common: format ThreadingInternal.h * common: format TraceLog.h * common: format VirtualMemory.cpp * common: format pxCheckBox * common: format pxEvents.h * common: format pxForwardDefs.h * common: format pxRadioPanel * common: format pxStaticText * common: format pxStreams * common: format pxTranslate.cpp * common: format pxWindowTextWriter.cpp * common: format wxAppWithHelpers * common: format wxBaseTools.h * common: format wxGuiTools * common: format wxHelpers.cpp * common: format Darwin directory * common: format Linux directory * common: format Windows directory * common: format LnxCpuDetect.cpp * common: format WinCpuDetect.cpp * common: format bmi.cpp * common: format cpudetect.cpp * common: format cpu_detect_internal.h * common: format fpu.cpp * common: format groups.cpp * common: format instructions.h * common: format internal.h * common: format jmp.cpp * common: format legacy.cpp * common: format legacy_instructions.h * common: format legacy_internal.h * common: format movs.cpp * common: format simd.cpp * common: format tools.h * common: format x86emitter.cpp * common: format x86types.h * common: format bmi.h * common: format dwshift.h * common: format group1.h group2.h group3.h * common: format incdec.h * common: format jmpcall.h * common: format movs.h * common: format simd_arithmetic.h * common: format simd_comparisons.h * common: format simd_helpers.h * common: format simd_moremovs.h * common: format simd_shufflepack.h * common: format simd_templated_helpers.h * common: format test.h
103 lines
3.2 KiB
C++
103 lines
3.2 KiB
C++
/* PCSX2 - PS2 Emulator for PCs
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* Copyright (C) 2002-2010 PCSX2 Dev Team
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*
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* PCSX2 is free software: you can redistribute it and/or modify it under the terms
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* of the GNU Lesser General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with PCSX2.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include <wx/wx.h>
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#include "common/wxGuiTools.h"
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// -------------------------------------------------------------------------------------
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// pxCheckBox
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// --------------------------------------------------------------------------------------
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// The checkbox panel created uses the default spacer setting for adding checkboxes (see
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// SizerFlags). The SetToolTip API provided by this function applies the tooltip to both
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// both the checkbox and it's static subtext (if present), and performs word wrapping on
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// platforms that need it (eg mswindows).
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//
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class pxCheckBox : public wxPanelWithHelpers
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{
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protected:
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wxCheckBox* m_checkbox;
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pxStaticText* m_subtext;
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// padding below the subtext (if there's subtext). If there's no subtext, this value is unused.
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int m_subPadding;
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wxSizerItem* m_sizerItem_subtext;
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public:
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pxCheckBox(wxWindow* parent, const wxString& label, const wxString& subtext = wxEmptyString, int flags = wxCHK_2STATE);
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pxCheckBox(wxWindow* parent, const wxString& label, int flags);
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virtual ~pxCheckBox() = default;
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bool HasSubText() const { return m_subtext != NULL; }
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const pxStaticText* GetSubText() const { return m_subtext; }
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pxCheckBox& SetSubPadding(int pad);
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pxCheckBox& SetToolTip(const wxString& tip);
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pxCheckBox& SetValue(bool val);
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pxCheckBox& SetIndeterminate();
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pxCheckBox& SetState(wxCheckBoxState state);
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wxCheckBoxState GetState() const
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{
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pxAssert(m_checkbox != NULL);
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return m_checkbox->Get3StateValue();
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}
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bool GetValue() const
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{
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pxAssert(m_checkbox != NULL);
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return m_checkbox->GetValue();
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}
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bool IsChecked() const
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{
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pxAssert(m_checkbox != NULL);
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return m_checkbox->IsChecked();
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}
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bool IsIndeterminate() const
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{
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pxAssert(m_checkbox != NULL);
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return m_checkbox->Get3StateValue() == wxCHK_UNDETERMINED;
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}
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operator wxCheckBox&()
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{
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pxAssert(m_checkbox != NULL);
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return *m_checkbox;
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}
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operator const wxCheckBox&() const
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{
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pxAssert(m_checkbox != NULL);
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return *m_checkbox;
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}
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wxCheckBox* GetWxPtr() { return m_checkbox; }
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const wxCheckBox* GetWxPtr() const { return m_checkbox; }
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//wxWindowID GetId() const { pxAssert( m_checkbox != NULL ); return m_checkbox->GetId(); }
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protected:
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void Init(const wxString& label, const wxString& subtext, int flags);
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void OnCheckpartCommand(wxCommandEvent& evt);
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void OnSubtextClicked(wxCommandEvent& evt);
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};
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extern void operator+=(wxSizer& target, pxCheckBox& src);
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template <>
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inline void operator+=(wxSizer& target, const pxWindowAndFlags<pxCheckBox>& src)
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{
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target.Add(src.window, src.flags);
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}
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