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* common: format AlignedMalloc.cpp * common: format AppTrait.h * common: format Assertions.h * common: format CheckedStaticBox * common: format Console * common: format Dependencies.h * common: format EmbeddedImage * common: format EventSource * common: format Exceptions * common: format FastFormatString.cpp * common: format General.h * common: format InitInterface * common: format MathUtils.h * common: format MemsetFast/MemcpyFast * common: format Mutex.cpp * common: format PageFaultSource.h * common: format Path.h * common: format PathUtils.cpp * common: format Pcsx2Types.h * common: format Perf * common: format PersistentThread.h * common: format RwMutex * common: format SafeArray * common: format ScopedAlloc.h * common: format ScopedPtrMT.h * common: format Semaphore.cpp * common: format StringHelpers * common: format ThreadTools.cpp * common: format Threading.h * common: format ThreadingDialogs * common: format ThreadingInternal.h * common: format TraceLog.h * common: format VirtualMemory.cpp * common: format pxCheckBox * common: format pxEvents.h * common: format pxForwardDefs.h * common: format pxRadioPanel * common: format pxStaticText * common: format pxStreams * common: format pxTranslate.cpp * common: format pxWindowTextWriter.cpp * common: format wxAppWithHelpers * common: format wxBaseTools.h * common: format wxGuiTools * common: format wxHelpers.cpp * common: format Darwin directory * common: format Linux directory * common: format Windows directory * common: format LnxCpuDetect.cpp * common: format WinCpuDetect.cpp * common: format bmi.cpp * common: format cpudetect.cpp * common: format cpu_detect_internal.h * common: format fpu.cpp * common: format groups.cpp * common: format instructions.h * common: format internal.h * common: format jmp.cpp * common: format legacy.cpp * common: format legacy_instructions.h * common: format legacy_internal.h * common: format movs.cpp * common: format simd.cpp * common: format tools.h * common: format x86emitter.cpp * common: format x86types.h * common: format bmi.h * common: format dwshift.h * common: format group1.h group2.h group3.h * common: format incdec.h * common: format jmpcall.h * common: format movs.h * common: format simd_arithmetic.h * common: format simd_comparisons.h * common: format simd_helpers.h * common: format simd_moremovs.h * common: format simd_shufflepack.h * common: format simd_templated_helpers.h * common: format test.h
192 lines
8.2 KiB
C++
192 lines
8.2 KiB
C++
/* PCSX2 - PS2 Emulator for PCs
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* Copyright (C) 2002-2010 PCSX2 Dev Team
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*
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* PCSX2 is free software: you can redistribute it and/or modify it under the terms
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* of the GNU Lesser General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with PCSX2.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "Path.h"
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#include <wx/config.h>
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#include <wx/gdicmn.h>
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// --------------------------------------------------------------------------------------
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// IniInterface (abstract base class)
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// --------------------------------------------------------------------------------------
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// This is used as an interchangable interface for both loading and saving options from an
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// ini/configuration file. The LoadSave code takes an IniInterface, and the interface
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// implementation defines whether the options are read or written.
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//
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// See also: IniLoader, IniSaver
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//
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class IniInterface
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{
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protected:
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wxConfigBase* m_Config;
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public:
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virtual ~IniInterface();
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explicit IniInterface();
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explicit IniInterface(wxConfigBase& config);
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explicit IniInterface(wxConfigBase* config);
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void SetPath(const wxString& path);
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void Flush();
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wxConfigBase& GetConfig()
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{
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pxAssert(m_Config);
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return *m_Config;
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}
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bool IsOk() const { return m_Config != NULL; }
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virtual bool IsLoading() const = 0;
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bool IsSaving() const { return !IsLoading(); }
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virtual void Entry(const wxString& var, wxString& value, const wxString defvalue = wxString()) = 0;
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virtual void Entry(const wxString& var, wxDirName& value, const wxDirName defvalue = wxDirName(), bool isAllowRelative = false) = 0;
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virtual void Entry(const wxString& var, wxFileName& value, const wxFileName defvalue = wxFileName(), bool isAllowRelative = false) = 0;
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virtual void Entry(const wxString& var, int& value, const int defvalue = 0) = 0;
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virtual void Entry(const wxString& var, uint& value, const uint defvalue = 0) = 0;
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virtual void Entry(const wxString& var, bool& value, const bool defvalue = false) = 0;
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// This special form of Entry is provided for bitfields, which cannot be passed by reference.
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virtual bool EntryBitBool(const wxString& var, bool value, const bool defvalue = false) = 0;
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virtual int EntryBitfield(const wxString& var, int value, const int defvalue = 0) = 0;
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virtual void Entry(const wxString& var, double& value, const double defvalue = 0.0) = 0;
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virtual void Entry(const wxString& var, wxPoint& value, const wxPoint defvalue = wxDefaultPosition) = 0;
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virtual void Entry(const wxString& var, wxSize& value, const wxSize defvalue = wxDefaultSize) = 0;
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virtual void Entry(const wxString& var, wxRect& value, const wxRect defvalue = wxDefaultRect) = 0;
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template <typename T>
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void EnumEntry(const wxString& var, T& value, const wxChar* const* enumArray = NULL, const T defvalue = (T)0)
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{
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int tstore = (int)value;
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auto defaultvalue = enum_cast(defvalue);
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if (enumArray == NULL)
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Entry(var, tstore, defaultvalue);
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else
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_EnumEntry(var, tstore, enumArray, defaultvalue);
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value = (T)tstore;
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}
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protected:
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virtual void _EnumEntry(const wxString& var, int& value, const wxChar* const* enumArray, int defvalue) = 0;
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};
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// --------------------------------------------------------------------------------------
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// ScopedIniGroup
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// --------------------------------------------------------------------------------------
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class ScopedIniGroup
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{
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protected:
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IniInterface& m_mom;
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public:
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ScopedIniGroup(IniInterface& mommy, const wxString& group);
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virtual ~ScopedIniGroup();
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};
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// --------------------------------------------------------------------------------------
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// IniLoader
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// --------------------------------------------------------------------------------------
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// Implementation of the IniInterface base class, which maps ini actions to loading from
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// an ini source file.
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//
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// See also: IniInterface
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//
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class IniLoader : public IniInterface
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{
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public:
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virtual ~IniLoader() = default;
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explicit IniLoader();
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explicit IniLoader(wxConfigBase& config);
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explicit IniLoader(wxConfigBase* config);
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bool IsLoading() const { return true; }
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void Entry(const wxString& var, wxString& value, const wxString defvalue = wxEmptyString);
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void Entry(const wxString& var, wxDirName& value, const wxDirName defvalue = wxDirName(), bool isAllowRelative = false);
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void Entry(const wxString& var, wxFileName& value, const wxFileName defvalue = wxFileName(), bool isAllowRelative = false);
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void Entry(const wxString& var, int& value, const int defvalue = 0);
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void Entry(const wxString& var, uint& value, const uint defvalue = 0);
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void Entry(const wxString& var, bool& value, const bool defvalue = false);
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bool EntryBitBool(const wxString& var, bool value, const bool defvalue = false);
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int EntryBitfield(const wxString& var, int value, const int defvalue = 0);
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void Entry(const wxString& var, double& value, const double defvalue = 0.0) override;
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void Entry(const wxString& var, wxPoint& value, const wxPoint defvalue = wxDefaultPosition);
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void Entry(const wxString& var, wxSize& value, const wxSize defvalue = wxDefaultSize);
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void Entry(const wxString& var, wxRect& value, const wxRect defvalue = wxDefaultRect);
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protected:
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void _EnumEntry(const wxString& var, int& value, const wxChar* const* enumArray, int defvalue);
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};
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// --------------------------------------------------------------------------------------
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// IniSaver
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// --------------------------------------------------------------------------------------
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// Implementation of the IniInterface base class, which maps ini actions to saving to
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// an ini dest file.
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//
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// See also: IniInterface
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//
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class IniSaver : public IniInterface
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{
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public:
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virtual ~IniSaver() = default;
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explicit IniSaver();
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explicit IniSaver(wxConfigBase& config);
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explicit IniSaver(wxConfigBase* config);
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bool IsLoading() const { return false; }
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void Entry(const wxString& var, wxString& value, const wxString defvalue = wxString());
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void Entry(const wxString& var, wxDirName& value, const wxDirName defvalue = wxDirName(), bool isAllowRelative = false);
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void Entry(const wxString& var, wxFileName& value, const wxFileName defvalue = wxFileName(), bool isAllowRelative = false);
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void Entry(const wxString& var, int& value, const int defvalue = 0);
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void Entry(const wxString& var, uint& value, const uint defvalue = 0);
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void Entry(const wxString& var, bool& value, const bool defvalue = false);
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bool EntryBitBool(const wxString& var, bool value, const bool defvalue = false);
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int EntryBitfield(const wxString& var, int value, const int defvalue = 0);
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void Entry(const wxString& var, double& value, const double defvalue = 0.0) override;
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void Entry(const wxString& var, wxPoint& value, const wxPoint defvalue = wxDefaultPosition);
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void Entry(const wxString& var, wxSize& value, const wxSize defvalue = wxDefaultSize);
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void Entry(const wxString& var, wxRect& value, const wxRect defvalue = wxDefaultRect);
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protected:
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void _EnumEntry(const wxString& var, int& value, const wxChar* const* enumArray, int defvalue);
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};
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// ------------------------------------------------------------------------
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// GCC Note: wxT() macro is required when using string token pasting. For some reason L generates
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// syntax errors. >_<
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//
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#define IniEntry(varname) ini.Entry(wxT(#varname), varname, varname)
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#define IniEntryDirFile(varname, isAllowRelative) ini.Entry(wxT(#varname), varname, varname, isAllowRelative)
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#define IniBitfield(varname) varname = ini.EntryBitfield(wxT(#varname), varname, varname)
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#define IniBitBool(varname) varname = ini.EntryBitBool(wxT(#varname), !!varname, varname)
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#define IniBitfieldEx(varname, textname) varname = ini.EntryBitfield(wxT(textname), varname, varname)
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#define IniBitBoolEx(varname, textname) varname = ini.EntryBitBool(wxT(textname), !!varname, varname)
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//used for filenames and folder names as ini values.
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//Set to app root folder, so all files and folders which are inside appRoot will be written as relative.
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void SetFullBaseDir(wxDirName appRoot);
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