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preserve-emulation/pcsx2
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mirror of https://github.com/PCSX2/pcsx2.git synced 2026-09-10 06:42:57 +02:00
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0c95bbc9fdf069dc4516e71ca61750da837c5437
pcsx2/plugins/zerogs
T
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Jake.Stine 95c2cce3d5 Folder Structure change: Renamed the 'Win32' folder to 'Windows' for several plugins. It's technically more correct and alleviates some confusion with the Win32 target/build folders generated by MSVC.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@733 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-03-10 11:45:20 +00:00
..
dx
Folder Structure change: Renamed the 'Win32' folder to 'Windows' for several plugins. It's technically more correct and alleviates some confusion with the Win32 target/build folders generated by MSVC.
2009-03-10 11:45:20 +00:00
opengl
Clean up Jakes commit in r634, and get rid of some dead code in the assembly files.
2009-03-01 01:03:16 +00:00
build.sh
A few minor changes to the Linux port, and a minor ZeroGS bugfix.
2009-02-18 12:51:36 +00:00
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